#include #include #include #include enum C { X = 2, Y, }; typedef uint32_t C; typedef struct A { int32_t m0; } A; typedef struct B { int32_t x; float y; } B; enum F_Tag { Foo, Bar, Baz, }; typedef uint8_t F_Tag; typedef struct Bar_Body { F_Tag tag; uint8_t x; int16_t y; } Bar_Body; typedef union F { F_Tag tag; struct { F_Tag foo_tag; int16_t foo; }; Bar_Body bar; } F; enum H_Tag { Hello, There, Everyone, }; typedef uint8_t H_Tag; typedef struct There_Body { uint8_t x; int16_t y; } There_Body; typedef struct H { H_Tag tag; union { struct { int16_t hello; }; There_Body there; }; } H; void root(struct A x, struct B y, C z, union F f, struct H h);