// Copyright 2009 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include #include #include "util/test.h" namespace testing { std::string TempDir() { return "/tmp/"; } } // namespace testing struct Test { void (*fn)(void); const char *name; }; static Test tests[10000]; static int ntests; void RegisterTest(void (*fn)(void), const char *name) { tests[ntests].fn = fn; tests[ntests++].name = name; } int main(int argc, char** argv) { for (int i = 0; i < ntests; i++) { printf("%s\n", tests[i].name); tests[i].fn(); } printf("PASS\n"); return 0; }