/** @file
Arm specific code.
Copyright (c) 2022, Arm Limited. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include
#include
#include
#include
#include
#include "RngDxeInternals.h"
// Maximum number of Rng algorithms.
#define RNG_AVAILABLE_ALGO_MAX 1
/** Allocate and initialize mAvailableAlgoArray with the available
Rng algorithms. Also update mAvailableAlgoArrayCount.
@retval EFI_SUCCESS The function completed successfully.
@retval EFI_OUT_OF_RESOURCES Could not allocate memory.
**/
EFI_STATUS
EFIAPI
GetAvailableAlgorithms (
VOID
)
{
UINT16 MajorRevision;
UINT16 MinorRevision;
// Rng algorithms 2 times, one for the allocation, one to populate.
mAvailableAlgoArray = AllocateZeroPool (RNG_AVAILABLE_ALGO_MAX * sizeof (EFI_RNG_ALGORITHM));
if (mAvailableAlgoArray == NULL) {
return EFI_OUT_OF_RESOURCES;
}
// Raw algorithm (Trng)
if (!EFI_ERROR (GetArmTrngVersion (&MajorRevision, &MinorRevision))) {
CopyMem (
&mAvailableAlgoArray[mAvailableAlgoArrayCount],
&gEfiRngAlgorithmRaw,
sizeof (EFI_RNG_ALGORITHM)
);
mAvailableAlgoArrayCount++;
}
return EFI_SUCCESS;
}