/* Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file * * This test makes current a context, terminates the context's display, then * unbinds the context. According to the EGL 1.4 spec (2011.04.06), Section * 3.2 Initialization, no error should occur. * * EGLBoolean eglTerminate(EGLDisplay dpy); * * Termination marks all EGL-specific resources, such as contexts and * surfaces, associated with the specified display for deletion. Handles * to all such resources are invalid as soon as eglTerminate returns, but * the dpy handle itself remains valid. [...] Applications should not try * to perform useful work with such resources following eglTerminate; only * eglMakeCurrent or eglReleaseThread should be called, to complete * deletion of these resources. * * If contexts or surfaces created with respect to dpy are current (see * section 3.7.3) to any thread, then they are not actually destroyed * while they remain current. Such contexts and surfaces will be destroyed * as soon as eglReleaseThread is called from the thread they are bound * to, or eglMakeCurrent is called from that thread with the current * rendering API (see section 3.7) set such that the current context is * affected. [...] */ #include #include #include "piglit-util-egl.h" #define fail(msg) \ do { \ fprintf(stderr, "error: %s:%d: %s failed\n", __func__, __LINE__, msg); \ piglit_report_result(PIGLIT_FAIL); \ } while (0) int main(int argc, char **argv) { EGLDisplay dpy; EGLint major_version; EGLint minor_version; EGLConfig config; EGLint num_configs = 0; EGLContext ctx; bool ok; dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY ); if (!dpy) fail("eglGetDisplay(EGL_DEFAULT_DISPLAY) failed"); ok = eglInitialize(dpy, &major_version, &minor_version); if (!ok) fail("eglInitialize() failed"); /* This test tries to be window-system independent, and so avoids * creating any EGLSurface. To call eglMakeCurrent() without a surface * requires EGL_KHR_surfaceless_context. */ if (!piglit_is_egl_extension_supported(dpy, "EGL_KHR_surfaceless_context")) piglit_report_result(PIGLIT_SKIP); ok = eglChooseConfig(dpy, NULL, &config, 1, &num_configs); if (!ok) fail("eglChooseConfig() failed"); if (num_configs == 0) fail("eglChooseConfig() returned no configs\n"); ctx = eglCreateContext(dpy, config, EGL_NO_CONTEXT, NULL ); if (!ctx) fail("eglCreateContext() failed"); ok = eglMakeCurrent(dpy, NULL, NULL, ctx); if (!ok) fail("eglMakeCurrent()"); ok = eglTerminate(dpy); if (!ok) fail("eglTerminate()"); /* Unbind the context. */ ok = eglMakeCurrent(dpy, NULL, NULL, NULL); if (!ok) fail("eglMakeCurrent(ctx=NULL)"); piglit_report_result(PIGLIT_PASS); return 0; }