/* Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" #include "piglit-util-egl.h" #include "common.h" static bool try_flag(uint32_t flag) { const EGLint attribs[] = { EGL_CONTEXT_FLAGS_KHR, flag, EGL_NONE }; bool pass = true; ctx = eglCreateContext(egl_dpy, cfg, EGL_NO_CONTEXT, attribs); if (ctx != NULL) { fprintf(stderr, "Created GLES context with invalid flag 0x%08x, " "but this should have failed.\n", flag); eglDestroyContext(egl_dpy, ctx); pass = false; } /* The EGL_KHR_create_context spec says: * * "* If an attribute name or attribute value in is not * recognized (including unrecognized bits in bitmask attributes), * then an EGL_BAD_ATTRIBUTE error is generated." */ if (!piglit_check_egl_error(EGL_BAD_ATTRIBUTE)) piglit_report_result(PIGLIT_FAIL); return pass; } int main(int argc, char **argv) { bool pass = true; uint32_t flag; bool ran_test = false; /* According to the EGL_KHR_create_context spec, version 15, there * exists exactly one valid flag for OpenGL ES contexts: the debug * flag. * * If the EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR flag bit is set in * EGL_CONTEXT_FLAGS_KHR, then a will be created. * [...] This bit is supported for OpenGL and OpenGL ES contexts. */ const EGLint valid_flags = EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR; const EGLint invalid_flags = ~valid_flags; if (EGL_KHR_create_context_setup(EGL_OPENGL_ES_BIT)) { ran_test = true; flag = 0x80000000; while (flag) { if (flag & invalid_flags) { pass = pass && try_flag(flag); } flag >>= 1; } EGL_KHR_create_context_teardown(); } if (EGL_KHR_create_context_setup(EGL_OPENGL_ES2_BIT)) { ran_test = true; flag = 0x80000000; while (flag) { if (flag & invalid_flags) { pass = pass && try_flag(flag); } flag >>= 1; } EGL_KHR_create_context_teardown(); } if (!ran_test) { piglit_report_result(PIGLIT_SKIP); } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); return EXIT_SUCCESS; }