/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file blit-between-clears.c * * Some implementations (i965/gen7+ in particular) contain logic to * avoid performing a redundant fast color clear on a buffer that is * already in the cleared state. This test verifies that blitting to * a buffer takes it out of the cleared state, so a subsequent fast * color clear will take effect. */ #include "piglit-util-gl.h" #define RB_WIDTH 512 #define RB_HEIGHT 512 PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 11; config.window_width = RB_WIDTH; config.window_height = RB_HEIGHT; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint fb; void piglit_init(int argc, char **argv) { GLuint rb; GLenum fb_status; /* Requirements */ piglit_require_gl_version(11); piglit_require_extension("GL_ARB_framebuffer_object"); /* Set up framebuffer */ glGenFramebuffers(1, &fb); glBindFramebuffer(GL_FRAMEBUFFER, fb); glGenRenderbuffers(1, &rb); glBindRenderbuffer(GL_RENDERBUFFER, rb); glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA, RB_WIDTH, RB_HEIGHT); glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rb); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); fb_status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if (fb_status != GL_FRAMEBUFFER_COMPLETE) { printf("Framebuffer status: %s\n", piglit_get_gl_enum_name(fb_status)); piglit_report_result(PIGLIT_FAIL); } } enum piglit_result piglit_display(void) { bool pass = true; static const GLfloat green[] = { 0.0, 1.0, 0.0, 1.0 }; /* Fast clear the auxiliary framebuffer to red. */ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fb); glClearColor(1, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); /* Fast clear the window system framebuffer to green. */ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, piglit_winsys_fbo); glClearColor(0, 1, 0, 1); glClear(GL_COLOR_BUFFER_BIT); /* Blit the auxiliary framebuffer to the window system * framebuffer, turning it red. */ glBindFramebuffer(GL_READ_FRAMEBUFFER, fb); glBlitFramebuffer(0, 0, RB_WIDTH, RB_HEIGHT, 0, 0, piglit_width, piglit_height, GL_COLOR_BUFFER_BIT, GL_NEAREST); /* Fast clear the window system framebuffer back to green. */ glClear(GL_COLOR_BUFFER_BIT); /* Verify that the second clear actually took effect. */ glBindFramebuffer(GL_READ_FRAMEBUFFER, piglit_winsys_fbo); pass = piglit_probe_rect_rgba(0, 0, piglit_width, piglit_height, green) && pass; if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }