/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file read-to-pbo-after-clear.c * * On i965/gen7+, glReadPixels uses the hardware blitter when reading * from the window system buffer to a PBO, provided that no format * conversions need to be performed. This test verifies that fast * color clears are properly resolved before this blit occurs. * * The test operates by painting the window system framebuffer red * using a non-fast-clear technique (rendering a quad using a shader), * and then clearing it to green using a fast clear. Then it reads * from the window to a PBO using glReadPixels(), and then maps the * PBO into CPU memory and verifies that it contains green. */ #include "piglit-util-gl.h" #define TEX_WIDTH 512 #define TEX_HEIGHT 512 PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 11; config.window_width = TEX_WIDTH; config.window_height = TEX_HEIGHT; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *vs_text = "void main()\n" "{\n" " gl_Position = gl_Vertex;\n" " gl_TexCoord[0] = gl_MultiTexCoord0;\n" "}\n"; static const char *fs_text_paint_red = "void main()\n" "{\n" " gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);\n" "}\n"; static const char *fs_text_sample = "uniform sampler2D samp;\n" "void main()\n" "{\n" " gl_FragColor = texture2D(samp, gl_TexCoord[0].xy);\n" "}\n"; static GLuint prog_paint_red, prog_sample, pbo; void piglit_init(int argc, char **argv) { GLuint vs, fs_paint_red, fs_sample; /* Requirements */ piglit_require_gl_version(11); piglit_require_GLSL_version(110); piglit_require_extension("GL_ARB_pixel_buffer_object"); /* Compile shaders */ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text); fs_paint_red = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text_paint_red); prog_paint_red = piglit_link_simple_program(vs, fs_paint_red); if (!prog_paint_red) piglit_report_result(PIGLIT_FAIL); fs_sample = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text_sample); prog_sample = piglit_link_simple_program(vs, fs_sample); if (!prog_sample) piglit_report_result(PIGLIT_FAIL); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* Set up PBO */ glGenBuffers(1, &pbo); glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo); glBufferData(GL_PIXEL_PACK_BUFFER, 4 * TEX_WIDTH * TEX_HEIGHT, NULL, GL_STREAM_READ); glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); } bool check_pbo_data(const GLubyte *expected) { int i, j, k; const GLubyte *data = glMapBuffer(GL_PIXEL_PACK_BUFFER, GL_READ_ONLY); for (i = 0; i < TEX_HEIGHT; i++) { for (j = 0; j < TEX_WIDTH; j++) { const GLubyte *actual = &data[(i * TEX_WIDTH + j) * 4]; for (k = 0; k < 4; k++) { if (actual[k] != expected[k]) { printf("Failure at (%d, %d):\n" "Expected BGRA %d, %d, %d, %d\n" "Got BGRA %d, %d, %d, %d\n", i, j, expected[0], expected[1], expected[2], expected[3], actual[0], actual[1], actual[2], actual[3]); glUnmapBuffer(GL_PIXEL_PACK_BUFFER); return false; } } } } glUnmapBuffer(GL_PIXEL_PACK_BUFFER); return true; } enum piglit_result piglit_display(void) { bool pass = true; static const GLubyte green_ubytes[] = { 0, 255, 0, 255 }; /* Paint the window red using a shader (not a fast clear). */ glUseProgram(prog_paint_red); glViewport(0, 0, TEX_WIDTH, TEX_HEIGHT); piglit_draw_rect(-1, -1, 2, 2); /* Clear the window to green; this will be optimized using a * fast color clear if the hardware is capable of it. */ glClearColor(0, 1, 0, 1); glClear(GL_COLOR_BUFFER_BIT); /* Read directly from the window into a PBO using * glReadPixels(). Note: we read using GL_UNSIGNED_BYTE and * GL_BGRA since that's the case that causes the i965 driver * to perform the read using a blit. */ glBindBuffer(GL_PIXEL_PACK_BUFFER, pbo); glReadPixels(0, 0, TEX_WIDTH, TEX_HEIGHT, GL_BGRA, GL_UNSIGNED_BYTE, NULL); pass = check_pbo_data(green_ubytes) && pass; /* Note: piglit_present_results() will force a resolve to * occur, so even if the test has failed, the window might * appear green. To avoid confusing the user, clear the * window to black before calling piglit_present_results(). */ glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }