/* * Copyright (c) 2011 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file fbo-fragcoord2.c * * Test GLSL gl_FragCoord, gl_Frontfacing, polygon CCW vs CW and culling * with an FBO * * Author: Brian Paul */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 256; config.window_height = 256; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint prog; static const char *TestName = "fbo-fragcoord2"; static GLuint FBO; static char *VertShaderText = "void main() \n" "{ \n" " gl_Position = ftransform(); \n" "} \n"; static char *FragShaderText = "void main() \n" "{ \n" " vec4 scale = vec4(1.0/255.0, 1.0/255.0, 1.0, 1.0); \n" " if (gl_FrontFacing) { \n" " // front-facing \n" " gl_FragColor = gl_FragCoord * scale; \n" " gl_FragColor.z = 0.0; \n" " } else { \n" " // back-facing \n" " gl_FragColor = vec4(0, 0, 1, 1); \n" " } \n" "} \n"; static void check_error(int line) { GLenum err = glGetError(); if (err) { printf("%s: Unexpected error 0x%x at line %d\n", TestName, err, line); piglit_report_result(PIGLIT_FAIL); } } static void create_fbo(void) { GLuint rb; glGenFramebuffersEXT(1, &FBO); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO); glGenRenderbuffersEXT(1, &rb); check_error(__LINE__); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); check_error(__LINE__); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER_EXT, rb); check_error(__LINE__); glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, piglit_width, piglit_height); check_error(__LINE__); } static void rect(float x0, float y0, float x1, float y1) { glBegin(GL_POLYGON); glVertex2f(x0, y0); glVertex2f(x1, y0); glVertex2f(x1, y1); glVertex2f(x0, y1); glEnd(); } static enum piglit_result test(void) { static const GLfloat black[4] = {0, 0, 0, 1}; static const GLfloat blue[4] = {0, 0, 1, 1}; static const GLfloat half_red[4] = {0.5, 0, 0, 1}; static const GLfloat half_green[4] = {0, 0.5, 0, 1}; static const GLfloat green_half_red[4] = {0.5, 1, 0, 1}; GLenum buffer; enum piglit_result result = PIGLIT_PASS; create_fbo(); /* draw to fbo */ buffer = GL_COLOR_ATTACHMENT0_EXT; glDrawBuffersARB(1, &buffer); glReadBuffer(buffer); /* test drawing */ glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); glUseProgram(prog); glEnable(GL_CULL_FACE); /* left half: front-facing, color varies with fragcoord */ glFrontFace(GL_CCW); glCullFace(GL_BACK); rect(0, 0, piglit_width / 2, piglit_height); /* right half: back-facing, blue */ glFrontFace(GL_CW); glCullFace(GL_FRONT); rect(piglit_width/2, 0, piglit_width, piglit_height); glUseProgram(0); glDisable(GL_CULL_FACE); /* copy image from FBO to window */ { GLubyte *buf; buf = malloc(piglit_width * piglit_height * 4); glReadPixels(0, 0, piglit_width, piglit_height, GL_RGBA, GL_UNSIGNED_BYTE, buf); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); glDrawBuffer(GL_BACK); glClear(GL_COLOR_BUFFER_BIT); glDrawPixels(piglit_width, piglit_height, GL_RGBA, GL_UNSIGNED_BYTE, buf); free(buf); } /* left half probes */ if (!piglit_probe_pixel_rgb(0, 0, black)) { result = PIGLIT_FAIL; } if (!piglit_probe_pixel_rgb(piglit_width/2-1, 0, half_red)) { result = PIGLIT_FAIL; } if (!piglit_probe_pixel_rgb(0, piglit_height/2, half_green)) { result = PIGLIT_FAIL; } if (!piglit_probe_pixel_rgb(piglit_width/2-1, piglit_height-1, green_half_red)) { result = PIGLIT_FAIL; } /* right half probe */ if (!piglit_probe_pixel_rgb(piglit_width*3/4, piglit_height/2, blue)) { result = PIGLIT_FAIL; } piglit_present_results(); return result; } enum piglit_result piglit_display(void) { return test(); } void piglit_init(int argc, char**argv) { GLuint vs, fs; piglit_require_gl_version(20); piglit_require_extension("GL_EXT_framebuffer_object"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); vs = piglit_compile_shader_text(GL_VERTEX_SHADER, VertShaderText); assert(vs); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, FragShaderText); assert(fs); prog = piglit_link_simple_program(vs, fs); assert(prog); }