/* * Copyright © 2010 Red Hat * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Dave Airlie * */ /** @file framebuffer-srgb * * Test the EXT_framebuffer_sRGB API changes * this test enables even when the extension isn't available, and confirms * the API acts correctly in that case. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END /* size of texture/renderbuffer (power of two) */ #define FBO_SIZE 128 /* do some basic API tests */ static GLboolean framebuffer_srgb_api_no_ext(void) { GLboolean pass = GL_TRUE; GLboolean boolmode = GL_FALSE; GLenum ret; glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, &boolmode); ret = glGetError(); if (ret != GL_INVALID_ENUM || boolmode) { printf("no extension but no enum error or enabled\n"); pass = GL_FALSE; } (void)glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT); ret = glGetError(); if (ret != GL_INVALID_ENUM) { printf("no invalid enum on glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT)\n"); pass = GL_FALSE; } glEnable(GL_FRAMEBUFFER_SRGB_EXT); ret = glGetError(); if (ret != GL_INVALID_ENUM) { printf("no invalid enum on glEnable(GL_FRAMEBUFFER_SRGB_EXT)\n"); pass = GL_FALSE; } glDisable(GL_FRAMEBUFFER_SRGB_EXT); ret = glGetError(); if (ret != GL_INVALID_ENUM) { printf("no invalid enum on glDisable(GL_FRAMEBUFFER_SRGB_EXT)\n"); pass = GL_FALSE; } return pass; } /* do some basic API tests */ static GLboolean framebuffer_srgb_api_ext(void) { GLboolean pass = GL_TRUE; GLboolean boolmode; GLenum ret; GLboolean is_enabled; /* check if visual supports API */ glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, &boolmode); ret = glGetError(); if (ret != 0) { printf("unexpected error glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT) %d\n", ret); pass = GL_FALSE; } (void) glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT); /* ignore return value */ ret = glGetError(); if (ret != 0) { printf("unexpected error getting IsEnabled %d\n", ret); pass = GL_FALSE; } /* should be possible to enable/disable independent of capable bit */ glEnable(GL_FRAMEBUFFER_SRGB_EXT); is_enabled = glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT); if (!is_enabled) { printf("SRGB not enabled after calling glEnable\n"); pass = GL_FALSE; } glDisable(GL_FRAMEBUFFER_SRGB_EXT); is_enabled = glIsEnabled(GL_FRAMEBUFFER_SRGB_EXT); if (is_enabled) { printf("SRGB not disabled after calling glDisable\n"); pass = GL_FALSE; } return pass; } /** * Common code for framebuffer and FBO tests. */ static GLboolean test_srgb(void) { GLboolean pass = GL_TRUE; GLboolean srgb_capable; float green[] = {0, 0.3, 0, 0}; float expected_green[4]; float expected_blend[4]; /* * Note: the window-system framebuffer may or may not be sRGB capable. * But the user-created FBO should be sRGB capable. */ glGetBooleanv(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT, &srgb_capable); glDisable(GL_BLEND); glClear(GL_COLOR_BUFFER_BIT); glDisable(GL_FRAMEBUFFER_SRGB_EXT); glColor4fv(green); /* * First square: draw green square without sRGB and no blending */ piglit_draw_rect(0, 0, 20, 20); /* * Second square: draw a green square with sRGB enabled and no blending */ glEnable(GL_FRAMEBUFFER_SRGB_EXT); piglit_draw_rect(20, 0, 20, 20); /* * Third square: draw green square, then blend/add another on top of it */ glEnable(GL_FRAMEBUFFER_SRGB_EXT); piglit_draw_rect(40, 0, 20, 20); glEnable(GL_BLEND); glBlendFunc(GL_ONE, GL_ONE); piglit_draw_rect(40, 0, 20, 20); glDisable(GL_BLEND); glDisable(GL_FRAMEBUFFER_SRGB_EXT); /* * Check first square. */ if (!piglit_probe_rect_rgb(0, 0, 20, 20, green)) pass = GL_FALSE; /* check pixel path */ glEnable(GL_FRAMEBUFFER_SRGB_EXT); if (!piglit_probe_rect_rgb(0, 0, 20, 20, green)) pass = GL_FALSE; glDisable(GL_FRAMEBUFFER_SRGB_EXT); /* * Check second square */ memcpy(expected_green, green, sizeof(float) * 4); if (srgb_capable) expected_green[1] = piglit_linear_to_srgb(green[1]); if (!piglit_probe_rect_rgb(20, 0, 20, 20, expected_green)) pass = GL_FALSE; /* check it doesn't affect the pixel path */ glEnable(GL_FRAMEBUFFER_SRGB_EXT); if (!piglit_probe_rect_rgb(20, 0, 20, 20, expected_green)) pass = GL_FALSE; glDisable(GL_FRAMEBUFFER_SRGB_EXT); /* * Check third square */ memcpy(expected_blend, green, sizeof(float) * 4); if (srgb_capable) expected_blend[1] = piglit_linear_to_srgb(green[1] * 2.0); else expected_blend[1] = green[1] * 2.0; if (!piglit_probe_rect_rgb(40, 0, 20, 20, expected_blend)) pass = GL_FALSE; return pass; } static GLboolean framebuffer_srgb_non_fbo(void) { GLboolean pass; glViewport(0, 0, piglit_width, piglit_height); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); pass = test_srgb(); piglit_present_results(); return pass; } static GLuint make_fbo(int w, int h) { GLuint tex; GLuint fb; GLenum status; glGenFramebuffersEXT(1, &fb); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexImage2D(GL_TEXTURE_2D, 0, GL_SRGB8_ALPHA8_EXT, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, tex, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); status = glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { fprintf(stderr, "fbo incomplete (status = 0x%04x)\n", status); piglit_report_result(PIGLIT_SKIP); } return fb; } static void draw_fbo(int x, int y) { glViewport(0, 0, piglit_width, piglit_height); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); glEnable(GL_TEXTURE_2D); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); glClear(GL_COLOR_BUFFER_BIT); piglit_draw_rect_tex(x, y, FBO_SIZE, FBO_SIZE, 0, 0, 1, 1); glDisable(GL_TEXTURE_2D); } static GLboolean framebuffer_srgb_fbo(void) { GLboolean pass = GL_TRUE; int fbo_width = FBO_SIZE; int fbo_height = FBO_SIZE; GLuint fbo; fbo = make_fbo(fbo_width, fbo_height); glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, fbo); glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, fbo); glViewport(0, 0, fbo_width, fbo_height); piglit_ortho_projection(fbo_width, fbo_height, GL_FALSE); pass = test_srgb(); glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, piglit_winsys_fbo); glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, piglit_winsys_fbo); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, piglit_winsys_fbo); draw_fbo(0, 0); piglit_present_results(); glDeleteFramebuffersEXT(1, &fbo); return pass; } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; GLboolean have_srgb_ext = GL_FALSE; if (piglit_is_extension_supported("GL_ARB_framebuffer_sRGB")) have_srgb_ext = GL_TRUE; if (!have_srgb_ext) { pass = framebuffer_srgb_api_no_ext(); goto out; } pass = framebuffer_srgb_api_ext(); if (pass == GL_TRUE) pass = framebuffer_srgb_non_fbo(); if (pass == GL_TRUE) pass = framebuffer_srgb_fbo(); out: return pass ? PIGLIT_PASS : PIGLIT_FAIL; } static void reshape(int width, int height) { piglit_width = width; piglit_height = height; piglit_ortho_projection(width, height, GL_FALSE); } void piglit_init(int argc, char **argv) { reshape(piglit_width, piglit_height); piglit_require_extension("GL_EXT_framebuffer_object"); piglit_require_extension("GL_EXT_framebuffer_blit"); glClearColor(0.5, 0.5, 0.5, 1.0); }