/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Keith Packard */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 600; config.window_height = 150; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { piglit_ortho_projection(piglit_width, piglit_height, false); glShadeModel(GL_FLAT); glClearColor(0.2, 0.2, 0.2, 1.0); } float red[3] = {1.0, 0.0, 0.0}; float blue[3] = {0.0, 0.0, 1.0}; #define SIZE 40 #define SPACE 60 #define X(x) ((x) * SPACE + SIZE/2) #define Y(y) ((y) * SPACE + SIZE/2) int line_width; static void do_rect(int x, int y, float color[3], int mode) { glColor3fv(color); glPolygonMode(GL_FRONT_AND_BACK, mode); piglit_draw_rect_z(0, X(x), Y(y), SIZE, SIZE); } static int check(int x, int y, float color[3]) { return piglit_probe_pixel_rgb(X(x) + SIZE-line_width/4, Y(y) + SIZE - line_width/4, color); } static int poly_mode[3] = { GL_FILL, GL_LINE, GL_POINT }; enum piglit_result piglit_display(void) { int x = 0, y = 0; int line_width_range[2]; int point_size_range[2]; bool pass = true; int first_mode; int second_mode; int over; glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LESS); glGetIntegerv(GL_ALIASED_LINE_WIDTH_RANGE, line_width_range); line_width = line_width_range[1]; glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_size_range); if (line_width > point_size_range[1]) line_width = point_size_range[1]; line_width = MIN2(line_width, 12); glLineWidth(line_width); glPointSize(line_width); glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); glEnable(GL_POLYGON_OFFSET_FILL); glEnable(GL_POLYGON_OFFSET_POINT); glEnable(GL_POLYGON_OFFSET_LINE); /* loop: draw blue behind, draw blue in front */ for (over = 0; over < 2; over++) { /* loop over GL_FILL, GL_LINE, GL_POINT fill mode for red quad */ for (first_mode = 0; first_mode < 3; first_mode++) { /* loop over GL_FILL, GL_LINE, GL_POINT for blue quad */ for (second_mode = 0; second_mode < 3; second_mode++) { /* draw red quad without an offset */ glPolygonOffset(0.0, 0.0); do_rect(x, y, red, poly_mode[first_mode]); /* draw blue quad with offset */ glPolygonOffset(0.0, over ? -1.0 : 1.0); do_rect(x, y, blue, poly_mode[second_mode]); pass = pass && check(x, y, over ? blue : red); if (++x == 9) { x = 0; y++; } } } } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }