/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ /** @file read-front.c * * Tests that reading the front buffer after a draw to back and swap * works correctly. * * This catches a regression in the Intel driver with DRI2, where the * read buffer didn't have an actual buffer present if it hadn't been * used as a draw buffer. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.requires_displayed_window = true; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH | PIGLIT_GL_VISUAL_STENCIL; PIGLIT_GL_TEST_CONFIG_END static GLboolean clear_front_first; enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; static float blue[] = {0.0, 0.0, 1.0, 0.0}; static float green[] = {0.0, 1.0, 0.0, 0.0}; piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); if (clear_front_first) { /* This should allocate the front buffer in the driver * if it hasn't been allocated already. */ glDrawBuffer(GL_FRONT); glClear(GL_COLOR_BUFFER_BIT); glDrawBuffer(GL_BACK); } glClear(GL_COLOR_BUFFER_BIT); glColor4fv(green); piglit_draw_rect(0, piglit_height / 2, piglit_width, piglit_height); glReadBuffer(GL_FRONT); piglit_swap_buffers(); pass &= piglit_probe_rect_rgb(0, 0, piglit_width, piglit_height / 2, blue); pass &= piglit_probe_rect_rgb(0, piglit_height / 2, piglit_width, piglit_height / 2, green); glReadBuffer(GL_BACK); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { int i; glClearColor(0.0, 0.0, 1.0, 0.0); for (i = 1; i < argc; i++) { if (strcmp(argv[i], "clear-front-first") == 0) { clear_front_first = GL_TRUE; } } }