/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file roundmode-getintegerv.c * * Tests that the floating point rounding mode doesn't impact * glGetIntegerv's rounding behavior. * * From the GL 2.1 specification, page 248 (page 262 of the PDF): * * "If a Get command is issued that returns value types different * from the type of the value being obtained, a type conversion * is performed... If GetIntegerv (or any of the Get commands * below) is called, a boolean value is interpreted as either 1 * or 0, and a floating-point value is rounded to the nearest * integer, unless the value is an RGBA color component, a * DepthRange value, a depth buffer clear value, or a normal * coordinate." */ #include "piglit-util-gl.h" #include PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } static bool test(float val, int expect) { GLint out; glFogf(GL_FOG_START, val); glGetIntegerv(GL_FOG_START, &out); if (out != expect) { printf("Set fog start to %.1f, expected %d, got %d\n", val, expect, out); return false; } else { printf("Set fog start to %.1f, got %d\n", val, out); return true; } } void piglit_init(int argc, char **argv) { bool pass = true; #ifdef FE_UPWARD if (fesetround(FE_UPWARD) != 0) { printf("Setting rounding mode failed\n"); piglit_report_result(PIGLIT_SKIP); } #else printf("Cannot set rounding mode\n"); piglit_report_result(PIGLIT_SKIP); #endif pass = test(2.2, 2) && pass; pass = test(2.8, 3) && pass; pass = test(-2.2, -2) && pass; pass = test(-2.8, -3) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }