/* * Copyright (c) 2017 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Create multiple GLX contexts and concurrently create, clear, and destroy * buffers and flush the context. * * This reproduces a deadlock with the radeonsi command submission thread * queue. */ #include "piglit-util-gl.h" #include "piglit-glx-util.h" #include "pthread.h" static pthread_mutex_t mutex; static bool dispatch_ready = false; static void * thread_func(void *arg) { Display *dpy; XVisualInfo *visinfo; Window win; unsigned i; dpy = piglit_get_glx_display(); visinfo = piglit_get_glx_visual(dpy); win = piglit_get_glx_window(dpy, visinfo); GLXContext ctx; ctx = piglit_get_glx_context(dpy, visinfo); glXMakeCurrent(dpy, win, ctx); pthread_mutex_lock(&mutex); if (!dispatch_ready) { piglit_dispatch_default_init(PIGLIT_DISPATCH_GL); dispatch_ready = true; piglit_require_gl_version(30); piglit_require_extension("GL_ARB_clear_buffer_object"); } pthread_mutex_unlock(&mutex); for (i = 0; i < 1000; ++i) { GLuint buf; glGenBuffers(1, &buf); glBindBuffer(GL_ARRAY_BUFFER, buf); glBufferData(GL_ARRAY_BUFFER, 512, NULL, GL_STATIC_DRAW); glClearBufferSubData(GL_ARRAY_BUFFER, GL_R32UI, 0, 512, GL_RED_INTEGER, GL_UNSIGNED_INT, &buf); glDeleteBuffers(1, &buf); glFlush(); piglit_check_gl_error(0); } glXDestroyContext(dpy, ctx); return NULL; } int main(int argc, char **argv) { /* Need at least 16 contexts to congest the thread queue. */ pthread_t thread[16]; bool pass = true; XInitThreads(); pthread_mutex_init(&mutex, NULL); for (int i = 0; i < ARRAY_SIZE(thread); i++) pthread_create(&thread[i], NULL, thread_func, NULL); for (int i = 0; i < ARRAY_SIZE(thread); i++) { if (pthread_join(thread[i], NULL) != 0) pass = false; } pthread_mutex_destroy(&mutex); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); return 0; }