/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * */ /** @file glsl-fs-discard-mrt.c * * Tests that discarding fragments works correctly when rendering to * multiple render targets. */ #include "piglit-util-gl.h" #define TEX_W 64 #define TEX_H 64 #define STRIPE_SIZE 25 PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_DEPTH; config.window_width = TEX_W * 2 + 60; config.window_height = TEX_H + 40; PIGLIT_GL_TEST_CONFIG_END static char vs_source[] = "void main()\n" "{\n" " gl_Position = gl_Vertex;\n" "}\n"; static char fs_source[] = "#extension GL_ARB_explicit_attrib_location : enable\n" "\n" "layout(location = 0) out vec4 fragcolor_0;\n" "layout(location = 1) out vec4 fragcolor_1;\n" "\n" "void main()\n" "{\n" " if (gl_FragCoord.x > 25.0)\n" " discard;\n" " fragcolor_0 = vec4(0.0, 1.0, 0.0, 0.0); /* green */\n" " fragcolor_1 = vec4(1.0, 0.0, 1.0, 0.0); /* magenta */\n" "}\n"; static GLuint tex[2]; static void make_and_bind_fbo() { int i; GLuint fbo; static const GLenum buffers[] = { GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1 }; glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glGenTextures(2, tex); for (i = 0; i < 2; i++) { glBindTexture(GL_TEXTURE_2D, tex[i]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_W, TEX_H, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, tex[i], 0); } glDrawBuffers(2, buffers); if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { printf("Framebuffer not complete.\n"); piglit_report_result(PIGLIT_SKIP); } } static void draw_to_fbo() { GLint prog; prog = piglit_build_simple_program(vs_source, fs_source); glUseProgram(prog); glClearColor(0, 0, 1, 0); glClear(GL_COLOR_BUFFER_BIT); piglit_draw_rect(-1, -1, 2, 2); assert(glGetError() == 0); glDeleteProgram(prog); } static bool draw_fbo_to_screen_and_test(void) { int i; bool pass = true; float green[4] = {0, 1, 0, 0}; float blue[4] = {0, 0, 1, 0}; float magenta[4] = {1, 0, 1, 0}; glUseProgram(0); glBindFramebuffer(GL_FRAMEBUFFER, piglit_winsys_fbo); glClearColor(0.5, 0.5, 0.5, 0.5); glClear(GL_COLOR_BUFFER_BIT); for (i = 0; i < 2; i++) { int start_x = 20 + (TEX_W + 20) * i; int start_y = 20; piglit_ortho_projection(piglit_width, piglit_height, false); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glEnable(GL_TEXTURE_2D); glBindTexture(GL_TEXTURE_2D, tex[i]); piglit_draw_rect_tex(start_x, start_y, TEX_W, TEX_H, 0, 0, 1, 1); pass = piglit_probe_rect_rgba(start_x, start_y, STRIPE_SIZE, TEX_H, i ? magenta : green) && pass; pass = piglit_probe_rect_rgba(start_x + STRIPE_SIZE, start_y, TEX_W - STRIPE_SIZE, TEX_H, blue) && pass; } return pass; } enum piglit_result piglit_display(void) { bool pass = true; make_and_bind_fbo(); draw_to_fbo(); pass = draw_fbo_to_screen_and_test(); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLint max_buffers; piglit_require_GLSL(); piglit_require_extension("GL_ARB_explicit_attrib_location"); piglit_require_extension("GL_EXT_framebuffer_object"); glGetIntegerv(GL_MAX_DRAW_BUFFERS, &max_buffers); if (max_buffers == 1) { fprintf(stderr, "Test requires 2 draw buffers\n"); piglit_report_result(PIGLIT_SKIP); } }