/* * Copyright © 2008 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Eric Anholt * */ /** * @file vp-bad-program.c * * Tests that the driver reports errors correctly (and doesn't crash) when * fed a bad vertex program. * * Wine likes to do that to us to see how strict we are on the VP language. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { static const char *badprog = "!!ARBvp1.0\n" "NOTANOPCODE;\n" "MOV result.position, vertex.position;\n"; static const GLfloat vertcoords[4][3] = { { -0.25, -0.25, 0 }, { 0.25, -0.25, 0 }, { 0.25, 0.25, 0 }, { -0.25, 0.25, 0 } }; int failed = 0; GLenum err; /* Try the bad vertex program, and make sure we get an error */ glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(badprog), (const GLubyte *) badprog); err = glGetError(); if (err != GL_INVALID_OPERATION) { printf("Unexpected OpenGL error state %d with bad vertex " "program.\n", err); printf("Expected: %d\n", GL_INVALID_OPERATION); failed++; while (err != 0) err = glGetError(); } /* Check that we correctly produce GL_INVALID_OPERATION when rendering * with an invalid/non-existant program. */ glBindProgramARB(GL_VERTEX_PROGRAM_ARB, 99); glEnable(GL_VERTEX_PROGRAM_ARB); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glBegin(GL_POLYGON); glTexCoord2f(0, 0); glVertex2f(-0.25, -0.25); glTexCoord2f(1, 0); glVertex2f( 0.25, -0.25); glTexCoord2f(1, 1); glVertex2f( 0.25, 0.25); glTexCoord2f(0, 1); glVertex2f(-0.25, 0.25); glEnd(); err = glGetError(); if (err != GL_INVALID_OPERATION) { printf("Unexpected OpenGL error state %d in glBegin() " "with bad vertex program.\n", err); printf("Expected: %d\n", GL_INVALID_OPERATION); failed++; while (err != 0) err = glGetError(); } /* Check that we correctly produce GL_INVALID_OPERATION when doing * glDrawArrays with an invalid/non-existant program. */ glVertexPointer(3, GL_FLOAT, 0, vertcoords); glEnableClientState(GL_VERTEX_ARRAY); glDrawArrays(GL_POLYGON, 0, 4); err = glGetError(); glDisableClientState(GL_VERTEX_ARRAY); if (err != GL_INVALID_OPERATION) { printf("Unexpected OpenGL error state %d in glDrawArrays() " "with bad vertex program.\n", err); printf("Expected: %d\n", GL_INVALID_OPERATION); failed++; while (err != 0) err = glGetError(); } return failed ? PIGLIT_FAIL : PIGLIT_PASS; } void piglit_init(int argc, char **argv) { piglit_automatic = GL_TRUE; piglit_require_vertex_program(); }