/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file vp-clipdistance-03.c * Validate that writes to Y, Z, and W of result.clip has no effect. * * \author Ian Romanick */ #include "piglit-util-gl.h" #define TEST_ROWS 1 #define TEST_COLS 1 #define BOX_SIZE 32 PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = (((BOX_SIZE+1)*TEST_COLS)+1); config.window_height = (((BOX_SIZE+1)*TEST_ROWS)+1); config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; PIGLIT_GL_TEST_CONFIG_END static const char vertex_source_template[] = "!!ARBvp1.0\n" "OPTION NV_vertex_program2;\n" "MOV result.clip[0], vertex.texcoord[0].yxxx;\n" PIGLIT_VERTEX_PROGRAM_MVP_TRANSFORM "END\n" ; static const char fragment_source[] = "!!ARBfp1.0\n" "MOV result.color, {0.0, 1.0, 0.0, 1.0};\n" "END" ; /** * \name Handles to programs. */ /*@{*/ static GLint progs[TEST_COLS]; static GLint frag_prog; /*@}*/ static const GLfloat clear_color[4] = { 0.5, 0.5, 0.5, 1.0 }; enum piglit_result piglit_display(void) { static const GLfloat color[4] = { 0.0, 1.0, 0.0, 1.0 }; enum piglit_result result = PIGLIT_PASS; unsigned i; glClear(GL_COLOR_BUFFER_BIT); for (i = 0; i < ARRAY_SIZE(progs); i++) { const int x = 1 + (i * (BOX_SIZE + 1)); glBindProgramARB(GL_VERTEX_PROGRAM_ARB, progs[i]); glEnable(GL_CLIP_PLANE0 + i); piglit_draw_rect_tex(x, 1, BOX_SIZE, BOX_SIZE, 1.0, 1.0, -2.0, 0.0); glDisable(GL_CLIP_PLANE0 + i); if (!piglit_probe_pixel_rgb(x + (BOX_SIZE / 2), 1 + (BOX_SIZE / 2), color)) { result = PIGLIT_FAIL; } } piglit_present_results(); return result; } void piglit_init(int argc, char **argv) { unsigned i; (void) argc; (void) argv; piglit_require_vertex_program(); piglit_require_fragment_program(); piglit_require_extension("GL_NV_vertex_program2_option"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); for (i = 0; i < ARRAY_SIZE(progs); i++) { char shader_source[1024]; snprintf(shader_source, sizeof(shader_source), vertex_source_template); progs[i] = piglit_compile_program(GL_VERTEX_PROGRAM_ARB, shader_source); } glEnable(GL_FRAGMENT_PROGRAM_ARB); glEnable(GL_VERTEX_PROGRAM_ARB); frag_prog = piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB, fragment_source); glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, frag_prog); glClearColor(clear_color[0], clear_color[1], clear_color[2], clear_color[3]); }