/* * Copyright (c) 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file fbo-extended-blend-pattern.c * @author Iago Toral Quiroga * * On Intel hardware at least, SIMD16 dual source rendering requires handling * pixel data in two sets of 8 pixels each. Incorrect implementations may fail * to map correct colors for each pixel group (for example by using the color * for the first group as the color for the second group or viceversa). However, * tests that render using solid colors across the entire polygon won't catch * these cases (since in that case the color is the same for boths groups of * pixels). * * This test blends using a checker board pattern where each cell is * 10px wide and 10px tall. This makes it so that the two sets of 8 pixels * issued during SIMD16 operation pack different color data for the pixels * involved, enabling testing of correct behavior in that case. * * This only tests with one specific blend mode. There is no need to test * others, since the details of SIMD16 operation are independent of the * specific blend mode we use and general testing of the multiple blend modes * and parameters is already covered by the tests in fbo-extended-blend.c. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN #ifdef PIGLIT_USE_OPENGL config.supports_gl_compat_version = 30; #elif PIGLIT_USE_OPENGL_ES3 config.supports_gl_es_version = 30; #else // PIGLIT_USE_OPENGL_ES2 config.supports_gl_es_version = 20; #endif config.window_visual = PIGLIT_GL_VISUAL_RGB; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *TestName = "fbo-extended-blend-pattern"; static GLint uniform_src0, uniform_src1, uniform_src2; #ifdef PIGLIT_USE_OPENGL static const char *vs_text = "#version 130\n" "in vec4 piglit_vertex;\n" "void main() {\n" " gl_Position = piglit_vertex;\n" "}\n" ; static const char *fs_text = "#version 130\n" "#extension GL_ARB_explicit_attrib_location: require\n" "uniform vec4 src0;\n" "uniform vec4 src1;\n" "uniform vec4 src2;\n" "layout(location = 0, index = 0) out vec4 col0;\n" "layout(location = 0, index = 1) out vec4 col1;\n" "void main() {\n" " int a = int(gl_FragCoord.x) / 10;\n" " int b = int(gl_FragCoord.y) / 10;\n" " int c = (a + b) % 2;\n" " col0 = src0;\n" " if (c == 0)\n" " col1 = src1;\n" " else\n" " col1 = src2;\n" "}\n" ; #elif PIGLIT_USE_OPENGL_ES3 static const char *vs_text = "#version 300 es\n" "in vec4 piglit_vertex;\n" "void main() {\n" " gl_Position = piglit_vertex;\n" "}\n" ; static const char *fs_text = "#version 300 es\n" "#extension GL_EXT_blend_func_extended : enable\n" "precision highp float;\n" "uniform vec4 src0;\n" "uniform vec4 src1;\n" "uniform vec4 src2;\n" "layout(location = 0, index = 0) out vec4 col0;\n" "layout(location = 0, index = 1) out vec4 col1;\n" "void main() {\n" " int a = int(gl_FragCoord.x) / 10;\n" " int b = int(gl_FragCoord.y) / 10;\n" " int c = (a + b) % 2;\n" " col0 = src0;\n" " if (c == 0)\n" " col1 = src1;\n" " else\n" " col1 = src2;\n" "}\n" ; #else // PIGLIT_USE_OPENGL_ES2 static const char *vs_text = "#version 100\n" "attribute vec4 piglit_vertex;\n" "void main() {\n" " gl_Position = piglit_vertex;\n" "}\n" ; static const char *fs_text = "#version 100\n" "#extension GL_EXT_blend_func_extended : enable\n" "precision highp float;\n" "uniform vec4 src0;\n" "uniform vec4 src1;\n" "uniform vec4 src2;\n" "void main() {\n" " float a = floor(gl_FragCoord.x / 10.0);\n" " float b = floor(gl_FragCoord.y / 10.0);\n" " float c = floor(mod(a + b, 2.0));\n" " gl_FragColor = src0;\n" " if (c == 0.0)\n" " gl_SecondaryFragColorEXT = src1;\n" " else\n" " gl_SecondaryFragColorEXT = src2;\n" "}\n" ; #endif static void check_error(int line) { GLenum err = glGetError(); if (err) { printf("%s: Unexpected error 0x%x at line %d\n", TestName, err, line); piglit_report_result(PIGLIT_FAIL); } } static void blend(const float *src, const float *src1, const float *src2, const float *dst) { glUniform4fv(uniform_src0, 1, dst); piglit_draw_rect(-1, -1, 2, 2); glEnable(GL_BLEND); glBlendFunc(GL_SRC_COLOR, GL_SRC1_COLOR); glUniform4fv(uniform_src0, 1, src); glUniform4fv(uniform_src1, 1, src1); glUniform4fv(uniform_src2, 1, src2); piglit_draw_rect(-1, -1, 2, 2); glDisable(GL_BLEND); glFinish(); } enum piglit_result piglit_display(void) { static const GLfloat dest_color[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat test_color[4] = { 1.0, 0.0, 0.0, 1.0 }; static const GLfloat test_color1[4] = { 0.0, 1.0, 0.0, 1.0 }; static const GLfloat test_color2[4] = { 0.0, 0.0, 1.0, 1.0 }; static const GLfloat expected1[4] = { 1.0, 1.0, 0.0, 1.0 }; static const GLfloat expected2[4] = { 1.0, 0.0, 1.0, 1.0 }; GLuint prog; glClearColor(0, 0, 0, 1); glClear(GL_COLOR_BUFFER_BIT); prog = piglit_build_simple_program(vs_text, fs_text); glUseProgram(prog); uniform_src0 = glGetUniformLocation(prog, "src0"); uniform_src1 = glGetUniformLocation(prog, "src1"); uniform_src2 = glGetUniformLocation(prog, "src2"); blend(test_color, test_color1, test_color2, dest_color); check_error(__LINE__); if (!piglit_probe_rect_rgba(0, 0, 10, 10, expected1)) /* cell (0,0) */ return PIGLIT_FAIL; if (!piglit_probe_rect_rgba(10, 0, 10, 10, expected2)) /* cell (1,0) */ return PIGLIT_FAIL; if (!piglit_probe_rect_rgba(0, 10, 10, 10, expected2)) /* cell (0,1) */ return PIGLIT_FAIL; if (!piglit_probe_rect_rgba(10, 10, 10, 10, expected1)) /* cell (1,1) */ return PIGLIT_FAIL; return PIGLIT_PASS; } void piglit_init(int argc, char **argv) { #ifdef PIGLIT_USE_OPENGL piglit_require_extension("GL_ARB_blend_func_extended"); piglit_require_extension("GL_ARB_explicit_attrib_location"); #else // PIGLIT_USE_OPENGL_ES{2, 3} piglit_require_extension("GL_EXT_blend_func_extended"); #endif }