include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ${piglit_SOURCE_DIR}/tests/util ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (arb_compute_shader-api_errors api_errors.c) piglit_add_executable (arb_compute_shader-minmax minmax.c) set(depends cs-ids-common.c common.c) piglit_add_executable (arb_compute_shader-dlist dlist.c ${depends}) piglit_add_executable (arb_compute_shader-indirect-compute indirect-compute.c ${depends}) piglit_add_executable (arb_compute_shader-local-id local-id.c ${depends}) piglit_add_executable (arb_compute_shader-render-and-compute render-and-compute.c ${depends}) piglit_add_executable (arb_compute_shader-zero-dispatch-size zero-dispatch-size.c ${depends}) # vim: ft=cmake: