/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file negative-bounds.c * * Tests the following piece of the GL_ARB_copy_buffer spec: * * "An INVALID_VALUE error is generated if any of readoffset, * writeoffset, or size are negative, if readoffset+size exceeds * the size of the buffer object bound to readtarget, or if * writeoffset+size exceeds the size of the buffer object bound * to writetarget." * * Note that the overlap test, as an example, will make sure that the * error checking doesn't fail copies within the bounds. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* uncreached */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLuint bufs[2]; uint8_t data[8] = { 0 }; piglit_require_extension("GL_ARB_copy_buffer"); glGenBuffers(2, bufs); glBindBuffer(GL_COPY_READ_BUFFER, bufs[0]); glBufferData(GL_COPY_READ_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); glBindBuffer(GL_COPY_WRITE_BUFFER, bufs[1]); glBufferData(GL_COPY_WRITE_BUFFER, sizeof(data), data, GL_DYNAMIC_DRAW); glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, -1, 0, 1); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, -1, 1); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, sizeof(data) - 1, 0, 2); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, sizeof(data) - 1, 2); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glDeleteBuffers(2, bufs); piglit_report_result(PIGLIT_PASS); }