/* * Copyright 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file simple.c * * A simple test of glCopyImageSubData that copies a square from one * 2D texture to another and back. This test exercises texture to texture, * texture to renderbuffer, renderbuffer to texture, and renderbuffer to * renderbuffer copies. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 13; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define ARRAY_LENGTH(X) (sizeof(X)/sizeof(*(X))) void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_copy_image"); piglit_require_extension("GL_EXT_framebuffer_object"); } static GLuint image_create(GLenum target) { GLuint name; if (target == GL_RENDERBUFFER_EXT) glGenRenderbuffers(1, &name); else glGenTextures(1, &name); return name; } static void image_delete(GLenum target, GLuint name) { if (target == GL_RENDERBUFFER_EXT) glDeleteRenderbuffers(1, &name); else glDeleteTextures(1, &name); } static void image_storage(GLenum target, GLuint name, GLenum internal_format, GLsizei width, GLsizei height) { if (target == GL_RENDERBUFFER_EXT) { glBindRenderbuffer(target, name); glRenderbufferStorage(target, internal_format, width, height); } else { glBindTexture(target, name); glTexStorage2D(target, 4, internal_format, width, height); } } /* only testing legal targets below */ static const GLenum targets[] = { GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_3D }; static bool test_simple_errors(GLenum src_target, GLenum dst_target) { bool pass = true; GLuint i, src, src2, dst; src = image_create(src_target); dst = image_create(dst_target); /* Test all three combinations of incomplete src or dst */ glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); image_storage(src_target, src, GL_RGBA8, 32, 32); assert(piglit_check_gl_error(GL_NO_ERROR)); glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); image_storage(dst_target, dst, GL_RGBA8, 32, 32); assert(piglit_check_gl_error(GL_NO_ERROR)); /* We want to test with empty src but valid dst */ src2 = image_create(src_target); glCopyImageSubData(src2, src_target, 0, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* This is no longer needed */ image_delete(src_target, src2); /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core * Profile spec says: * * "An INVALID_ENUM error is generated if either target is * not RENDERBUFFER or a valid non-proxy texture target; * is TEXTURE_BUFFER or one of the cubemap face selectors * described in table 8.18; or if the target does not * match the type of the object." */ if (src_target != GL_RENDERBUFFER_EXT) { for (i = 0; i < ARRAY_LENGTH(targets); ++i) { if (targets[i] == src_target) continue; /* here, targets[i] doesn't match src object's target */ glCopyImageSubData(src, targets[i], 0, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_ENUM); if (!pass) return false; } } /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core * Profile spec says: * * "An INVALID_ENUM error is generated if either target is * not RENDERBUFFER or a valid non-proxy texture target; * is TEXTURE_BUFFER or one of the cubemap face selectors * described in table 8.18; or if the target does not * match the type of the object." */ if (dst_target != GL_RENDERBUFFER_EXT) { for (i = 0; i < ARRAY_LENGTH(targets); ++i) { if (targets[i] == dst_target) continue; /* here, targets[i] doesn't match dst object's target */ glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, targets[i], 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_ENUM); if (!pass) return false; } } /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core * Profile spec says: * * "An INVALID_VALUE error is generated if either name does not * correspond to a valid renderbuffer or texture object according * to the corresponding target parameter." */ /* 4523 should be a bogus renderbuffer/texture */ glCopyImageSubData(4523, src_target, 0, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 0, 0, 0, 4523, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* Invalid level */ glCopyImageSubData(src, src_target, 5, 0, 0, 0, dst, dst_target, 0, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 5, 0, 0, 0, 0, 0, 0); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* Region out of bounds */ glCopyImageSubData(src, src_target, 0, 7, 5, 2, dst, dst_target, 0, 0, 0, 0, 26, 25, 20); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 7, 5, 2, dst, dst_target, 0, 0, 0, 0, 25, 30, 20); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 7, 5, 2, dst, dst_target, 0, 0, 0, 0, 25, 24, 31); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 0, 7, 5, 2, 26, 25, 20); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 0, 7, 5, 2, 25, 30, 20); pass &= piglit_check_gl_error(GL_INVALID_VALUE); glCopyImageSubData(src, src_target, 0, 0, 0, 0, dst, dst_target, 0, 7, 5, 2, 25, 24, 31); pass &= piglit_check_gl_error(GL_INVALID_VALUE); image_delete(src_target, src); image_delete(dst_target, dst); return pass; } static bool test_compressed_alignment_errors() { bool pass = true; GLuint tex[4]; glGenTextures(4, tex); glBindTexture(GL_TEXTURE_2D, tex[0]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 128, 128); glBindTexture(GL_TEXTURE_2D, tex[1]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA16UI, 32, 32); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); /* Check for alignment constaints */ /* bad width = 21 */ glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0, tex[1], GL_TEXTURE_2D, 0, 0, 0, 0, 21, 24, 1); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* bad height = 22 */ glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0, tex[1], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 22, 1); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* bad srcX = 2 */ glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 2, 0, 0, tex[1], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 24, 1); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* bad srcY = 1 */ glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 1, 0, tex[1], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 24, 1); pass &= piglit_check_gl_error(GL_INVALID_VALUE); /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core * Profile spec says: * * "An INVALID_OPERATION error is generated if the texel size of * the uncompressed image is not equal to the block size of the * compressed image." */ glBindTexture(GL_TEXTURE_2D, tex[2]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGB16UI, 32, 32); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST); glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0, tex[2], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 20, 1); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); /* Section 18.3.2 (Copying Between Images) of the OpenGL 4.5 Core * Profile spec says: * * "An INVALID_OPERATION error is generated if the formats are * not compatible." * * The definition of compatible refers back to table 8.22 "Compatible * internal formats for TextureView." This table does not contain * S3TC formats because they are from an older extension. Given the * different encodings of DXT1 and DXT3 textures, it is reasonable to * assume they would not be compatible for texture views, and this * matches at least NVIDIA's implementation. */ glBindTexture(GL_TEXTURE_2D, tex[3]); glTexStorage2D(GL_TEXTURE_2D, 1, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 32, 32); glCopyImageSubData(tex[0], GL_TEXTURE_2D, 0, 0, 0, 0, tex[3], GL_TEXTURE_2D, 0, 0, 0, 0, 20, 20, 1); pass &= piglit_check_gl_error(GL_INVALID_OPERATION); glDeleteTextures(4, tex); return pass; } enum piglit_result piglit_display(void) { bool pass = true; pass &= test_simple_errors(GL_TEXTURE_2D, GL_TEXTURE_2D); pass &= test_simple_errors(GL_RENDERBUFFER, GL_TEXTURE_2D); pass &= test_simple_errors(GL_TEXTURE_2D, GL_RENDERBUFFER); pass &= test_simple_errors(GL_RENDERBUFFER, GL_RENDERBUFFER); if (piglit_is_extension_supported("GL_EXT_texture_compression_s3tc")) { pass &= test_compressed_alignment_errors(); } return pass ? PIGLIT_PASS : PIGLIT_FAIL; }