/* * Copyright 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file texture-params.c * * Trivially validates all the TextureParameter and GetTextureParameter entry * points by setting something, then getting it. */ #include "piglit-util-gl.h" #include /* Copied from Mesa. TODO: How do other drivers do this? */ /* a close approximation: */ #define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) ) PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 31; config.supports_gl_compat_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_direct_state_access"); } enum piglit_result piglit_display(void) { bool pass = true; int i; GLuint name; GLfloat scalarf = -100.0f; GLfloat paramf; GLfloat colorfv[4] = { 1.0f, 0.2f, 0.3f, 0.4f }; GLfloat paramfv[4]; GLint scalari = 5; GLint parami; GLenum scalare = GL_NEAREST; GLenum parame; GLint coloriv[4]; GLint colorIiv[4] = {256, 50, -75, 100}; GLint paramIiv[4]; GLuint colorIuiv[4] = {256, 50, 75, 100}; GLuint paramIuiv[4]; GLenum swizzle[4] = {GL_RED, GL_BLUE, GL_RED, GL_BLUE}; GLenum paramse[4]; glCreateTextures(GL_TEXTURE_2D, 1, &name); /* f case */ glTextureParameterf(name, GL_TEXTURE_MIN_LOD, scalarf); glGetTextureParameterfv(name, GL_TEXTURE_MIN_LOD, ¶mf); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; if (paramf != scalarf) { printf("glTextureParameterf did not correctly set " "GL_TEXTURE_MIN_LOD.\n\tValue returned by " "glGetTextureParameterfv was %.2f (expected %.2f).\n", paramf, scalarf); pass = false; } /* fv case */ glTextureParameterfv(name, GL_TEXTURE_BORDER_COLOR, colorfv); glGetTextureParameterfv(name, GL_TEXTURE_BORDER_COLOR, ¶mfv[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; for (i = 0; i < 4; ++i) { if (paramfv[i] != colorfv[i]) { printf("glTextureParameterfv did not correctly set " "GL_TEXTURE_BORDER_COLOR.\n\tValue %i " "returned by " "glGetTextureParameterfv was %.2f " "(expected %.2f).\n", i, paramfv[i], colorfv[i]); pass = false; } } /* i case */ glTextureParameteri(name, GL_TEXTURE_MAX_LEVEL, scalari); glGetTextureParameteriv(name, GL_TEXTURE_MAX_LEVEL, ¶mi); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; if (parami != scalari) { printf("glTextureParameteri did not correctly set " "GL_TEXTURE_MAX_LEVEL.\n\tValue returned by " "glGetTextureParameteriv was %i " "(expected %i).\n", parami, scalari); pass = false; } /* i (enum) case */ glTextureParameteri(name, GL_TEXTURE_MIN_FILTER, scalare); glGetTextureParameterIuiv(name, GL_TEXTURE_MIN_FILTER, ¶me); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; if (parame != scalare) { printf("glTextureParameteri did not correctly set " "GL_TEXTURE_MIN_FILTER.\n\tValue returned by " "glGetTextureParameterIuiv was %s " "(expected %s).\n", piglit_get_gl_enum_name(parame), piglit_get_gl_enum_name(scalare)); pass = false; } /* iv case */ for (i = 0; i < 4; ++i) { coloriv[i] = FLOAT_TO_INT(colorfv[i]); } glTextureParameteriv(name, GL_TEXTURE_BORDER_COLOR, coloriv); glGetTextureParameterfv(name, GL_TEXTURE_BORDER_COLOR, ¶mfv[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; for (i = 0; i < 4; ++i) { if (fabs(paramfv[i] - colorfv[i]) >= piglit_tolerance[i]) { printf("glTextureParameteriv did not correctly set " "GL_TEXTURE_BORDER_COLOR.\n\tValue %i " "returned by " "glGetTextureParameterfv was %.2f " "(expected %.2f).\n", i, paramfv[i], colorfv[i]); pass = false; } } /* Iiv case */ glTextureParameterIiv(name, GL_TEXTURE_BORDER_COLOR, colorIiv); glGetTextureParameterIiv(name, GL_TEXTURE_BORDER_COLOR, ¶mIiv[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; for (i = 0; i < 4; ++i) { if (paramIiv[i] != colorIiv[i]) { printf("glTextureParameterIiv did not correctly set " "GL_TEXTURE_BORDER_COLOR.\n\tValue %i " "returned by " "glGetTextureParameterIiv was %i " "(expected %i).\n", i, paramIiv[i], colorIiv[i]); pass = false; } } /* Iuiv case */ glTextureParameterIuiv(name, GL_TEXTURE_BORDER_COLOR, colorIuiv); glGetTextureParameterIuiv(name, GL_TEXTURE_BORDER_COLOR, ¶mIuiv[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; for (i = 0; i < 4; ++i) { if (paramIuiv[i] != colorIuiv[i]) { printf("glTextureParameterIuiv did not correctly set " "GL_TEXTURE_BORDER_COLOR.\n\tValue %i " "returned by " "glGetTextureParameterIuiv was %i " "(expected %i).\n", i, paramIuiv[i], colorIuiv[i]); pass = false; } } /* Iuiv (enum) case */ glTextureParameterIuiv(name, GL_TEXTURE_SWIZZLE_RGBA, swizzle); glGetTextureParameterIuiv(name, GL_TEXTURE_SWIZZLE_RGBA, ¶mse[0]); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; for (i = 0; i < 4; ++i) { if (paramse[i] != swizzle[i]) { printf("glTextureParameterIuiv did not correctly set " "GL_TEXTURE_SWIZZLE_RGBA.\n\tValue %i " "returned by " "glGetTextureParameterIuiv was %s " "(expected %s).\n", i, piglit_get_gl_enum_name(paramse[i]), piglit_get_gl_enum_name(swizzle[i])); pass = false; } } return pass ? PIGLIT_PASS : PIGLIT_FAIL; }