/* * Copyright © 2009 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Eric Anholt * Michal Suchanek * based on mesa demo added by Keith Whitwell */ /** @file draw-elements-base-vertex.c * Tests ARB_draw_elements_base_vertex functionality by drawing two * triangles using different base vertices, using the same vertex and * index buffers. * In Mesa Gallium 7.11 this causes a crash. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 300; config.window_height = 300; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLfloat vertices[][4] = { { 1, -1, 0, 1 }, /* bottom right */ { 1, 1, 0, 1 }, /* top right */ { -1, 1, 0, 1 }, /* top left */ { -1, -1, 0, 1 }, /* bottom left */ }; static GLubyte colors[][4] = { { 0, 255, 0, 0 }, { 0, 0, 255, 0 }, { 255, 255, 255, 0 }, { 255, 0, 0, 0 }, }; void piglit_init(int argc, char **argv) { static const char * program = "!!ARBvp1.0\n" "MOV result.color, vertex.color;\n" "MOV result.position, vertex.position;\n" "END\n"; GLuint program_no; piglit_require_extension("GL_ARB_draw_elements_base_vertex"); piglit_require_extension("GL_ARB_vertex_program"); glGenProgramsARB(1, &program_no); glBindProgramARB(GL_VERTEX_PROGRAM_ARB, program_no); glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, strlen(program), program); assert(glIsProgramARB(program_no)); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, sizeof(vertices[0]), vertices); glEnableClientState(GL_COLOR_ARRAY); glColorPointer(4, GL_UNSIGNED_BYTE, 0, colors); } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; GLuint indices[] = { 1, 2, 0, 3, 0, 1 }; static GLfloat test_colors[][3] = { { 1, 0, 0 }, { 0, 1, 0 }, { 0, 0, 1 }, { 1, 1, 1 }, }; glViewport(0, 0, piglit_width, piglit_height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1, 1, -1, 1, -0.5, 1000); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glClearColor(0.3, 0.3, 0.3, 1); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnable(GL_VERTEX_PROGRAM_ARB); /* draw elements 3,4,5 ->verts 3,0,1 (lower-right tri) */ glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices + 3); /* draw elements 0,1,2 ->verts (1+1),(2+1),(0+1) (upper-left tri) */ glDrawElementsBaseVertex(GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices, 1); glFlush(); pass = piglit_probe_pixel_rgb(0, 0, test_colors[0]) && pass; pass = piglit_probe_pixel_rgb(piglit_width - 1, 0, test_colors[1]) && pass; pass = piglit_probe_pixel_rgb(piglit_width - 1, piglit_height - 1, test_colors[2]) && pass; pass = piglit_probe_pixel_rgb(0, piglit_height - 1, test_colors[3]) && pass; piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }