/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; PIGLIT_GL_TEST_CONFIG_END static const char vs_two_buff_text[] = "#version 150\n" "#extension GL_ARB_enhanced_layouts: require\n" "\n" "layout(xfb_buffer = 1) out;\n" "layout(xfb_offset = 0) out float x1_out;\n" "layout(xfb_offset = 4) out float x2_out[2];\n" "layout(xfb_offset = 12) out vec3 x3_out;\n" "layout(xfb_buffer = 3) out;\n" "layout(xfb_offset = 0, xfb_buffer = 3) out float y1_out;\n" "layout(xfb_offset = 4) out vec4 y2_out;\n" "void main() {\n" " gl_Position = vec4(0.0);\n" " x1_out = 1.0;\n" " x2_out[0] = 2.0;\n" " x2_out[1] = 3.0;\n" " x3_out = vec3(4.0, 5.0, 6.0);\n" " y1_out = 7.0;\n" " y2_out = vec4(8.0, 9.0, 10.0, 11.0);\n" "}"; static const char *varying_names[2][3] = { {"x1_out", "x2_out", "x3_out"}, {"y1_out", "y2_out", ""} }; static GLuint build_and_use_program(const char *vs_text) { GLuint prog = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_text, 0); glLinkProgram(prog); if (!piglit_link_check_status(prog)) piglit_report_result(PIGLIT_FAIL); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glUseProgram(prog); return prog; } static bool check_varyings_match(GLuint prog, GLint *values, unsigned num_values, unsigned buffer) { bool match = true; for (unsigned i = 0; i < num_values; i++) { char name[10]; glGetProgramResourceName(prog, GL_TRANSFORM_FEEDBACK_VARYING, values[i], 10, NULL, name); bool match_found = false; for (unsigned i = 0; i < num_values; i++) { if (strcmp(name, varying_names[buffer][i]) == 0) { match_found = true; break; } } if (!match_found) { match = false; printf("ACTIVE_VARIABLES did no return an index for " "%s\n", varying_names[buffer][i]); break; } } return match; } void piglit_init(int argc, char **argv) { bool pass = true; bool active_res = true; bool max_active = true; bool buff_bind[2] = { true, true }; bool num_active[2] = { false, false }; bool varying_idx[2] = { false, false }; GLuint prog; piglit_require_GLSL_version(150); piglit_require_extension("GL_ARB_transform_feedback3"); piglit_require_extension("GL_ARB_enhanced_layouts"); prog = build_and_use_program(vs_two_buff_text); GLint value; GLint values[5]; glGetProgramInterfaceiv(prog, GL_TRANSFORM_FEEDBACK_BUFFER, GL_ACTIVE_RESOURCES, &value); if (value != 2) { printf("Expected 2 ACTIVE_RESOURCES found %d\n", value); active_res = false; } piglit_report_subtest_result(active_res ? PIGLIT_PASS : PIGLIT_FAIL, "Query ACTIVE_RESOURCES"); glGetProgramInterfaceiv(prog, GL_TRANSFORM_FEEDBACK_BUFFER, GL_MAX_NUM_ACTIVE_VARIABLES, &value); if (value != 3) { printf("Expected MAX_NUM_ACTIVE_VARIABLES to be 3 found %d\n", value); max_active = false; } piglit_report_subtest_result(max_active ? PIGLIT_PASS : PIGLIT_FAIL, "Query MAX_NUM_ACTIVE_VARIABLES"); GLenum props[] = {GL_BUFFER_BINDING, GL_NUM_ACTIVE_VARIABLES, GL_ACTIVE_VARIABLES}; for (unsigned i = 0; i < 2; i++) { glGetProgramResourceiv(prog, GL_TRANSFORM_FEEDBACK_BUFFER, i, 3, props, 5, NULL, values); if (values[0] != 1 && values[0] != 3) buff_bind[i] = false; if (values[0] == 1) { if(values[1] == 3) { num_active[i] = true; } else { printf("Expected 3 NUM_ACTIVE_VARIABLES " "found %d\n", values[1]); } varying_idx[i] = check_varyings_match(prog, &values[2], 3, 0); } else if (values[0] == 3) { if (values[1] == 2) { num_active[i] = true; } else { printf("Expected 2 NUM_ACTIVE_VARIABLES " "found %d\n", values[1]); } varying_idx[i] = check_varyings_match(prog, &values[2], 2, 1); } } piglit_report_subtest_result(buff_bind[0] && buff_bind[1] ? PIGLIT_PASS : PIGLIT_FAIL, "Query BUFFER_BINDING"); piglit_report_subtest_result(num_active[0] && num_active[1] ? PIGLIT_PASS : PIGLIT_FAIL, "Query NUM_ACTIVE_VARIABLES"); piglit_report_subtest_result(varying_idx[0] && varying_idx[1] ? PIGLIT_PASS : PIGLIT_FAIL, "Query ACTIVE_VARIABLES"); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); pass = active_res && max_active && buff_bind[0] && buff_bind[1] && num_active[0] && num_active[1] && varying_idx[0] && varying_idx[1]; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* Should never be reached */ return PIGLIT_FAIL; }