/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file query.c * * Test occlusion queries with when a framebuffer with no attachments is bound. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 31; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END const char *vs_source = "#version 140\n" "in vec4 piglit_vertex;\n" "void main() {\n" " gl_Position = piglit_vertex;\n" "}\n"; const char *fs_source = "#version 140\n" "out vec4 color;\n" "uniform int v = 0;\n" "void main() {\n" " if (v != 0 && (int(gl_FragCoord.x) % 2) == 0) discard;\n" " color = vec4(1);\n" "}\n"; static GLuint query; enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } static bool compare_counter(uint32_t value, const char *subtest) { /* Map atomic buffer and check that we have expected results. */ bool result = false; uint32_t samples; glGetQueryObjectuiv(query, GL_QUERY_RESULT, &samples); result = (samples == value); if (!result) fprintf(stderr, "%s (subtest %s): expected %u, got %u\n", __func__, subtest, value, samples); piglit_report_subtest_result(result ? PIGLIT_PASS : PIGLIT_FAIL, "%s", subtest); return result; } void piglit_init(int argc, char **argv) { GLuint buffer, fbo, vao; GLint prog, max_samples; int i; unsigned samples[16]; bool pass = true; piglit_require_gl_version(31); piglit_require_extension("GL_ARB_framebuffer_no_attachments"); glGenQueries(1, &query); /* Create fbo with no attachments. */ glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); /* Setup default width and height. */ glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, piglit_width); glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, piglit_height); /* Check that fbo is marked complete. */ if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) piglit_report_result(PIGLIT_FAIL); prog = piglit_build_simple_program(vs_source, fs_source); /* Check that there are no errors. */ if (!prog || !piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glUseProgram(prog); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* Render rectangle using our program. */ glGenVertexArrays(1, &vao); glBindVertexArray(vao); glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); pass &= compare_counter(piglit_width * piglit_height, "Basic"); /* Set 1x1 scissor rectangle. */ glEnable(GL_SCISSOR_TEST); glScissor(0, 0, 1, 1); glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); glDisable(GL_SCISSOR_TEST); pass &= compare_counter(1, "glScissor"); /* Set 2x2 viewport. */ glViewport(0, 0, 2, 2); glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); pass &= compare_counter(4, "glViewport"); /* Set the uniform to 1 so that even x's are discarded */ glViewport(0, 0, piglit_width, piglit_height); glUniform1i(glGetUniformLocation(prog, "v"), 1); glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); pass &= compare_counter(piglit_width * piglit_height / 2, "discard"); /* Change the fb size */ glUniform1i(glGetUniformLocation(prog, "v"), 0); glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, piglit_width / 2); glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, piglit_height / 2); /* don't check completeness. */ glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); piglit_width /= 2; piglit_height /= 2; pass &= compare_counter(piglit_width * piglit_height, "fb resize"); /* Go through and check that the number of samples passed * matches the requested sample count. The implementation may * silently upgrade the number of samples to some hw-supported * value, and there's no way to query it until GL 4.5, so we * just get the values for all the valid sample values, and * mark the test as skip if the "current" amount is the same * as the next one. This should account for any non-crazy MS * level upgrade schemes. */ glGetIntegerv(GL_MAX_FRAMEBUFFER_SAMPLES, &max_samples); max_samples = MIN2(32, max_samples); for (i = 2; i <= max_samples; i += 2) { glFramebufferParameteri(GL_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_SAMPLES, i); glBeginQuery(GL_SAMPLES_PASSED, query); piglit_draw_rect(-1, -1, 2, 2); glEndQuery(GL_SAMPLES_PASSED); glGetQueryObjectuiv(query, GL_QUERY_RESULT, &samples[i / 2 - 1]); } for (i = 2; i <= max_samples; i += 2) { if (i < max_samples && samples[i / 2 - 1] == samples[i / 2]) { piglit_report_subtest_result(PIGLIT_SKIP, "MS%d", i); continue; } if (samples[i / 2 - 1] != i * piglit_width * piglit_height) { piglit_report_subtest_result(PIGLIT_FAIL, "MS%d", i); pass = false; } else { piglit_report_subtest_result(PIGLIT_PASS, "MS%d", i); } } glDeleteFramebuffers(1, &fbo); glDeleteVertexArrays(1, &vao); glDeleteBuffers(1, &buffer); glDeleteProgram(prog); glDeleteQueries(1, &query); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }