include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ${piglit_SOURCE_DIR}/tests/mesa/util ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable(framebuffer-blit-levels framebuffer-blit-levels.c) piglit_add_executable(get-renderbuffer-internalformat get-renderbuffer-internalformat.c) piglit_add_executable(arb_framebuffer_object-get-attachment-parameter-default-framebuffer get-attachment-parameter-default-framebuffer.c) piglit_add_executable(arb_framebuffer_object-mixed-buffer-sizes mixed-buffer-sizes.c) piglit_add_executable(arb_framebuffer_object-negative-readpixels-no-rb negative-readpixels-no-rb.c) piglit_add_executable(same-attachment-glFramebufferTexture2D-GL_DEPTH_STENCIL_ATTACHMENT same-attachment-glFramebufferTexture2D-GL_DEPTH_STENCIL_ATTACHMENT.c) piglit_add_executable(same-attachment-glFramebufferRenderbuffer-GL_DEPTH_STENCIL_ATTACHMENT same-attachment-glFramebufferRenderbuffer-GL_DEPTH_STENCIL_ATTACHMENT.c) piglit_add_executable (fbo-blit-scaled-linear blit-scaled-linear.cpp) piglit_add_executable (fbo-attachments-blit-scaled-linear attachments-blit-scaled-linear.cpp) piglit_add_executable(fbo-drawbuffers-none fbo-drawbuffers-none.c) piglit_add_executable(fbo-generatemipmap-versus-READ_FRAMEBUFFER GenerateMipmap-versus-READ_FRAMEBUFFER.c) piglit_add_executable(arb_framebuffer_object-depth-stencil-blit depth-stencil-blit.c) # vim: ft=cmake: