/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file overrun.c * Verify that queries don't over-run the size of the supplied buffer. */ #include "piglit-util-gl.h" #include PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END /** * Fill the real buffer and the scratch buffer with the same set of * garbage data. */ static void fill_with_garbage(void *buffer, void *buffer_scratch, size_t buffer_size_in_bytes) { unsigned i; uint32_t *scratch = (uint32_t *) buffer; assert(buffer_size_in_bytes % sizeof(uint32_t) == 0); for (i = 0; i < (buffer_size_in_bytes / sizeof(uint32_t)); i++) do { scratch[i] = 0xDEADBEEF; } while (scratch[i] == 0); memcpy(buffer_scratch, buffer, buffer_size_in_bytes); } static bool verify_no_overrun(const void *buffer, const void *buffer_scratch, size_t buffer_size_in_bytes, size_t data_size_in_bytes, const char *getter_name, const char *enum_name) { if (memcmp((uint8_t *)buffer + data_size_in_bytes, (uint8_t *)buffer_scratch + data_size_in_bytes, buffer_size_in_bytes - data_size_in_bytes) == 0) return true; fprintf(stderr, "%s(%s) over-ran the buffer\n", getter_name, enum_name); return false; } /** * \param num_formats_enum GL enum used to query the number of binary formats * (either shader or program) supported by the * implementation. * * \param formats_enum GL enum used to query the binary formats (either * shader or program) supported by the * implementation. */ static bool test_queries(GLenum num_formats_enum, GLenum formats_enum) { bool pass = true; GLint count = 0; char *buffer; char *buffer_scratch; unsigned buffer_size_in_elements; size_t buffer_size_in_bytes; glGetIntegerv(num_formats_enum, &count); if (!piglit_check_gl_error(0)) return false; if (count < 0) { fprintf(stderr, "%s returned %d\n", piglit_get_gl_enum_name(num_formats_enum), count); return false; } /* Both of the queries can return zero, so make sure that at least one * element is allocated. We need to check that when the first query * returns zero, the second query doesn't write any data. */ buffer_size_in_elements = (count + 1) * 2; buffer_size_in_bytes = buffer_size_in_elements * sizeof(GLint64); buffer = malloc(buffer_size_in_bytes); buffer_scratch = malloc(buffer_size_in_bytes); #define TEST_CASE(fn, type) \ do { \ fill_with_garbage(buffer, buffer_scratch, \ buffer_size_in_bytes); \ fn (formats_enum, (type *) buffer); \ pass = piglit_check_gl_error(0) && pass; \ pass = verify_no_overrun(buffer, buffer_scratch, \ buffer_size_in_bytes, \ sizeof(type) * count, \ # fn, \ piglit_get_gl_enum_name(formats_enum)) \ && pass; \ } while (0) TEST_CASE(glGetBooleanv, GLboolean); TEST_CASE(glGetIntegerv, GLint); TEST_CASE(glGetInteger64v, GLint64); TEST_CASE(glGetFloatv, GLfloat); TEST_CASE(glGetDoublev, GLdouble); free(buffer); free(buffer_scratch); return pass; } void piglit_init(int argc, char **argv) { bool pass = true; if (argc == 1) { fprintf(stderr, "Usage: %s [shader|program]\n", argv[0]); piglit_report_result(PIGLIT_FAIL); } if (strcmp(argv[1], "shader") == 0) { piglit_require_extension("GL_ARB_ES2_compatibility"); pass = test_queries(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS); } else { piglit_require_extension("GL_ARB_get_program_binary"); pass = test_queries(GL_NUM_PROGRAM_BINARY_FORMATS, GL_PROGRAM_BINARY_FORMATS); } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { return PIGLIT_FAIL; }