/* * Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file coverage.c * Attempt quering every enum in the spec. Sanity check initial values. * * GL_NUM_PROGRAM_BINARY_FORMATS and GL_PROGRAM_BINARY_FORMATS are not * covered by this test because they are heavily covered by the * overrun test. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *vs_text = "#version 110\n" "void main() { gl_Position = vec4(0.); }" ; static const char *fs_text = "#version 110\n" "void main() { gl_FragColor = vec4(0.); }" ; enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLuint vs; GLuint fs; GLuint prog; GLint value; bool pass = true; bool got_error; piglit_require_gl_version(20); piglit_require_extension("GL_ARB_get_program_binary"); vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vs_text); fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fs_text); prog = piglit_link_simple_program(vs, fs); /* Check the initial state of GL_PROGRAM_BINARY_RETRIEVABLE_HINT. The * state table in the extension spec says the initial state is * GL_FALSE. */ value = 0xDEADBEEF; glGetProgramiv(prog, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, &value); got_error = !piglit_check_gl_error(0); if (!got_error) { if (value == 0xDEADBEEF) { fprintf(stderr, "No error generated for " "GL_PROGRAM_BINARY_RETRIEVABLE_HINT, but " "no value was written either.\n"); pass = false; } else if (value != 0) { fprintf(stderr, "Initial state of " "GL_PROGRAM_BINARY_RETRIEVABLE_HINT " "was %d instead of 0.\n", value); pass = false; } } else pass = false; /* The ARB_get_program_binary spec says: * * "This hint will not take effect until the next time LinkProgram * or ProgramBinary has been called successfully." * * The GL spec contains similar language for attribute locations and * fragment data locations. In those cases, the queried value is only * updated after relinking. We'll assume this text means the same * thing. */ glProgramParameteri(prog, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, GL_TRUE); pass = piglit_check_gl_error(0) && pass; glGetProgramiv(prog, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, &value); pass = piglit_check_gl_error(0) && pass; if (value != 0) { fprintf(stderr, "State of GL_PROGRAM_BINARY_RETRIEVABLE_HINT " "changed without relinking.\n"); pass = false; } glLinkProgram(prog); pass = piglit_check_gl_error(0) && pass; glGetProgramiv(prog, GL_PROGRAM_BINARY_RETRIEVABLE_HINT, &value); pass = piglit_check_gl_error(0) && pass; if (value != GL_TRUE) { fprintf(stderr, "State of GL_PROGRAM_BINARY_RETRIEVABLE_HINT " "did not change across relinking.\n"); pass = false; } glDeleteShader(vs); glDeleteShader(fs); glDeleteProgram(prog); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }