/* * Copyright 2015 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Test glGetTextureSubImage with cube maps. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static void memset_series(unsigned *buffer, unsigned baseValue, unsigned size) { unsigned i; for (i = 0; i < size; i++) buffer[i] = baseValue + i; } static bool compare_series(const unsigned *buffer, unsigned baseValue, unsigned size) { unsigned i; for (i = 0; i < size; i++) { if (buffer[i] != baseValue + i) { printf("Expected 0x%08x found 0x%08x\n", baseValue + i, buffer[i]); return false; } } return true; } static bool test_cubemap(void) { GLuint tex; GLuint buffer[8*8]; GLuint results[6*8*8]; int level, face, imgStart; piglit_require_extension("GL_ARB_get_texture_sub_image"); /* setup 8x8 mipmapped cube texture */ glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_CUBE_MAP, tex); glTexStorage2D(GL_TEXTURE_CUBE_MAP, 4, GL_RGBA8, 8, 8); for (level = 0; level < 4; level++) { for (face = 0; face < 6; face++) { memset_series(buffer, face*10000+level*100, sizeof(buffer)/4); glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, 0, 0, 8 >> level, 8 >> level, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, buffer); } } /* test getting all six faces */ for (level = 0; level < 4; level++) { /* get all six faces */ memset(results, 0, sizeof(results)); glGetTextureSubImage(tex, level, 0, 0, 0, /* offset */ 8 >> level, 8 >> level, 6, /* size */ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, sizeof(results), results); /* check results */ imgStart = 0; for (face = 0; face < 6; face++) { GLuint expected = face * 10000 + level * 100; int numTexels = (8 >> level) * (8 >> level); if (!compare_series(results + imgStart, expected, numTexels)) { printf("Incorrect cubemap texel at " "level %u, face %u\n", level, face); return false; } imgStart += numTexels; } } /* Test getting face sub images (skip last 1x1 mipmap level) * using four glGetTextureSubImage calls, one per quadrant. * Note that each call retrieves the quadrant for all six faces * at once. */ for (level = 0; level < 3; level++) { const int w = 4 >> level, h = 4 >> level; int x, y; memset(results, 0, sizeof(results)); glPixelStorei(GL_PACK_ROW_LENGTH, w * 2); glPixelStorei(GL_PACK_IMAGE_HEIGHT, h * 2); /* lower-left */ x = y = 0; glPixelStorei(GL_PACK_SKIP_PIXELS, x); glPixelStorei(GL_PACK_SKIP_ROWS, y); glGetTextureSubImage(tex, level, x, y, 0, w, h, 6, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, sizeof(results), results); /* lower-right */ x = w; y = 0; glPixelStorei(GL_PACK_SKIP_PIXELS, x); glPixelStorei(GL_PACK_SKIP_ROWS, y); glGetTextureSubImage(tex, level, x, y, 0, w, h, 6, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, sizeof(results), results); /* upper-left */ x = 0; y = h; glPixelStorei(GL_PACK_SKIP_PIXELS, x); glPixelStorei(GL_PACK_SKIP_ROWS, y); glGetTextureSubImage(tex, level, x, y, 0, w, h, 6, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, sizeof(results), results); /* upper-right */ x = w; y = h; glPixelStorei(GL_PACK_SKIP_PIXELS, x); glPixelStorei(GL_PACK_SKIP_ROWS, y); glGetTextureSubImage(tex, level, x, y, 0, w, h, 6, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, sizeof(results), results); /* check results */ imgStart = 0; for (face = 0; face < 6; face++) { GLuint expected = face * 10000 + level * 100; int numTexels = (8 >> level) * (8 >> level); if (!compare_series(results + imgStart, expected, numTexels)) { printf("Incorrect cubemap texel at " "level %u, face %u\n", level, face); return false; } imgStart += numTexels; } } return true; } void piglit_init(int argc, char **argv) { bool pass = test_cubemap(); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* never called */ return PIGLIT_PASS; }