/* * Copyright 2015 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Test glGetCompressedTextureSubImage() with 2D, 2D array, cubemap, and * cubemap array textures. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 20; config.window_visual = PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static bool test_getsubimage(GLenum target, GLsizei width, GLsizei height, GLsizei numSlices, GLenum intFormat) { GLubyte *texData; GLubyte *refData; GLubyte *testData; GLuint tex; int i, slice, compressedSize, compSize; int blockWidth, blockHeight, blockSize; bool pass = true; const int level = 0; int x0, y0, x1, y1, w0, h0, w1, h1; printf("Testing %s %s %d x %d\n", piglit_get_gl_enum_name(target), piglit_get_gl_enum_name(intFormat), width, height); /* For all S3TC formats */ blockWidth = blockHeight = 4; if (intFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || intFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { blockSize = 8; } else { assert(intFormat == GL_COMPRESSED_RGBA_S3TC_DXT3_EXT || intFormat == GL_COMPRESSED_RGBA_S3TC_DXT5_EXT); blockSize = 16; } /* Size must be multiple of block dims */ assert(width % blockWidth == 0); assert(height % blockHeight == 0); compressedSize = (width / blockWidth) * (height / blockHeight) * blockSize; if (0) { printf("byte per block row: %d\n", (width / blockWidth) * blockSize); printf("compressed image size = %d\n", compressedSize); } /* initial texture data */ texData = malloc(compressedSize); for (i = 0; i < compressedSize; i++) { texData[i] = (i+10) & 0xff; } glGenTextures(1, &tex); glBindTexture(target, tex); /* Define texture image */ if (target == GL_TEXTURE_CUBE_MAP) { for (slice = 0; slice < 6; slice++) { glCompressedTexImage2D( GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice, level, intFormat, width, height, 0, compressedSize, texData); } glGetTexLevelParameteriv(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compSize); assert(numSlices == 6); } else if (target == GL_TEXTURE_CUBE_MAP_ARRAY) { assert(numSlices % 6 == 0); glCompressedTexImage3D(target, level, intFormat, width, height, numSlices, 0, compressedSize * numSlices, NULL); for (slice = 0; slice < numSlices; slice++) { glCompressedTexSubImage3D(target, level, 0, 0, slice, width, height, 1, intFormat, compressedSize, texData); } glGetTexLevelParameteriv(target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compSize); compSize /= numSlices; } else if (target == GL_TEXTURE_2D_ARRAY) { glCompressedTexImage3D(target, level, intFormat, width, height, numSlices, 0, compressedSize * numSlices, NULL); for (slice = 0; slice < numSlices; slice++) { glCompressedTexSubImage3D(target, level, 0, 0, slice, width, height, 1, intFormat, compressedSize, texData); } glGetTexLevelParameteriv(target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compSize); compSize /= numSlices; } else { assert(target == GL_TEXTURE_2D); glCompressedTexImage2D(target, level, intFormat, width, height, 0, compressedSize, texData); glGetTexLevelParameteriv(target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compSize); assert(numSlices == 1); } assert(compSize == compressedSize); /* Should be no GL errors */ if (!piglit_check_gl_error(GL_NO_ERROR)) { pass = false; } refData = calloc(1, numSlices * compressedSize); testData = calloc(1, numSlices * compressedSize); /* compute pos/size of sub-regions */ x0 = 0; y0 = 0; x1 = width / 4; /* quarter width */ y1 = height / 2; /* half height */ /* Position must be multiple of block dims */ assert(x1 % blockWidth == 0); assert(y1 % blockHeight == 0); w0 = x1 - x0; w1 = width - x1; h0 = y1 - y0; h1 = height - y1; /* Sizes must be multiple of block dims */ assert(w0 % blockWidth == 0); assert(w1 % blockWidth == 0); assert(h0 % blockHeight == 0); assert(h1 % blockHeight == 0); glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ROW_LENGTH, width); glPixelStorei(GL_PACK_IMAGE_HEIGHT, height); glPixelStorei(GL_PACK_COMPRESSED_BLOCK_WIDTH, blockWidth); glPixelStorei(GL_PACK_COMPRESSED_BLOCK_HEIGHT, blockHeight); glPixelStorei(GL_PACK_COMPRESSED_BLOCK_SIZE, blockSize); /* Should be no GL errors */ if (!piglit_check_gl_error(GL_NO_ERROR)) { pass = false; } /* * Get whole compressed image (the reference) */ if (target == GL_TEXTURE_CUBE_MAP) { for (slice = 0; slice < 6; slice++) { glGetCompressedTexImage( GL_TEXTURE_CUBE_MAP_POSITIVE_X + slice, level, refData + slice * compressedSize); } } else { glGetCompressedTexImage(target, level, refData); } if (!piglit_check_gl_error(GL_NO_ERROR)) { pass = false; } /* * Now get four sub-regions which should be equivalent * to the whole reference image. */ /* lower-left */ glPixelStorei(GL_PACK_SKIP_PIXELS, x0); glPixelStorei(GL_PACK_SKIP_ROWS, y0); glGetCompressedTextureSubImage(tex, level, x0, y0, 0, w0, h0, numSlices, numSlices * compressedSize, testData); /* lower-right */ glPixelStorei(GL_PACK_SKIP_PIXELS, x1); glPixelStorei(GL_PACK_SKIP_ROWS, y0); glGetCompressedTextureSubImage(tex, level, x1, y0, 0, w1, h0, numSlices, numSlices * compressedSize, testData); /* upper-left */ glPixelStorei(GL_PACK_SKIP_PIXELS, x0); glPixelStorei(GL_PACK_SKIP_ROWS, y1); glGetCompressedTextureSubImage(tex, level, x0, y1, 0, w0, h1, numSlices, numSlices * compressedSize, testData); /* upper-right */ glPixelStorei(GL_PACK_SKIP_PIXELS, x1); glPixelStorei(GL_PACK_SKIP_ROWS, y1); glGetCompressedTextureSubImage(tex, level, x1, y1, 0, w1, h1, numSlices, numSlices * compressedSize, testData); /* defaults */ glPixelStorei(GL_PACK_SKIP_PIXELS, 0); glPixelStorei(GL_PACK_SKIP_ROWS, 0); /* Should be no GL errors */ if (!piglit_check_gl_error(GL_NO_ERROR)) { pass = false; } /* now compare the images */ for (slice = 0; slice < numSlices; slice++) { int sliceStart = slice * compressedSize; if (memcmp(refData + sliceStart, testData + sliceStart, compressedSize)) { int i; for (i = 0; i < compressedSize; i++) { if (refData[sliceStart + i] != testData[sliceStart + i]) { printf("fail in slice/face %d at offset %d\n", slice, i); printf("expected %d, found %d\n", refData[sliceStart + i], testData[sliceStart + i]); break; } } printf("Failure for %s %s\n", piglit_get_gl_enum_name(target), piglit_get_gl_enum_name(intFormat)); pass = false; } } free(texData); free(refData); free(testData); glDeleteTextures(1, &tex); return pass; } void piglit_init(int argc, char **argv) { bool pass = true; piglit_require_extension("GL_ARB_get_texture_sub_image"); piglit_require_extension("GL_ARB_compressed_texture_pixel_storage"); if (!piglit_is_extension_supported("GL_EXT_texture_compression_s3tc") && !(piglit_is_extension_supported("GL_EXT_texture_compression_dxt1") && piglit_is_extension_supported("GL_ANGLE_texture_compression_dxt3") && piglit_is_extension_supported("GL_ANGLE_texture_compression_dxt5"))) { printf("Test requires either GL_EXT_texture_compression_s3tc " "or GL_EXT_texture_compression_dxt1, " "GL_ANGLE_texture_compression_dxt3, and " "GL_ANGLE_texture_compression_dxt5\n"); piglit_report_result(PIGLIT_SKIP); } pass = test_getsubimage(GL_TEXTURE_2D, 256, 128, 1, GL_COMPRESSED_RGB_S3TC_DXT1_EXT) && pass; pass = test_getsubimage(GL_TEXTURE_2D, 80, 40, 1, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) && pass; pass = test_getsubimage(GL_TEXTURE_2D, 32, 32, 1, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) && pass; pass = test_getsubimage(GL_TEXTURE_2D, 32, 32, 1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) && pass; /* NOTE: texture rectangle not supported with S3TC */ pass = test_getsubimage(GL_TEXTURE_CUBE_MAP, 16, 16, 6, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) && pass; if (piglit_is_extension_supported("GL_EXT_texture_array")) { pass = test_getsubimage(GL_TEXTURE_2D_ARRAY, 16, 32, 10, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) && pass; pass = test_getsubimage(GL_TEXTURE_2D_ARRAY, 32, 16, 1, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT) && pass; } if (piglit_is_extension_supported("GL_ARB_texture_cube_map_array")) { pass = test_getsubimage(GL_TEXTURE_CUBE_MAP_ARRAY, 16, 16, 18, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT) && pass; } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* never called */ return PIGLIT_PASS; }