/* * Copyright (c) 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file invocation-id.c * * Verifies reading GL_GEOMETRY_SHADER_INVOCATIONS */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END const char *vs_source = { "#version 150\n" "void main() {}\n" }; const char *gs_source1 = { "#version 150\n" "#extension GL_ARB_gpu_shader5 : enable\n" "layout(triangles) in;\n" "layout(triangle_strip, max_vertices = 3) out;\n" "\n" "void main() {}\n" }; const char *gs_source4 = { "#version 150\n" "#extension GL_ARB_gpu_shader5 : enable\n" "layout(triangles, invocations = 4) in;\n" "layout(triangle_strip, max_vertices = 3) out;\n" "\n" "void main() {}\n" }; const char *fs_source = { "#version 150\n" "void main() {\n" " gl_FragColor = vec4(0, 1, 0, 1);\n" "}\n" }; static bool test_gs_invocations(const char *gs_src, GLint expected) { GLint program; GLint invocations; bool pass = true; program = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_source, GL_GEOMETRY_SHADER, gs_src, GL_FRAGMENT_SHADER, fs_source, 0); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; if (!pass) return pass; glGetProgramiv(program, GL_GEOMETRY_SHADER_INVOCATIONS, &invocations); pass = piglit_check_gl_error(GL_NO_ERROR); if (pass) { pass = pass && (invocations == expected); if (!pass) { printf("GEOMETRY_SHADER_INVOCATIONS: " "Expected=%d, Got=%d\n", expected, invocations); } } glDeleteProgram(program); return pass; } void piglit_init(int argc, char **argv) { bool pass = true; piglit_require_extension("GL_ARB_gpu_shader5"); pass = test_gs_invocations(gs_source1, 1) && pass; pass = test_gs_invocations(gs_source4, 4) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHABLE */ return PIGLIT_FAIL; }