/* * Copyright (c) 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" #include "piglit-shader-test.h" /** * @file xfb-streams-without-invocations.c * * This test uses geometry shader multiple stream support from * GL_ARB_gpu_shader5 and GL_ARB_transform_feedback3 to capture * transform feedback from 3 streams into 2 buffers. * * Based on the work of Jordan's work in xfb-streams.c. */ PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END int stream_float_counts[] = { 1, 2, 5, 0 }; static bool use_spirv = false; #define STREAMS 4 #define SHADER_SOURCE_FILE_NAME "xfb_streams_without_invocations.shader_source" char shader_source_filename[4096]; static const char *varyings[] = { "stream0_0_out", "gl_NextBuffer", "stream1_0_out", "gl_NextBuffer", "stream2_0_out", "stream2_1_out" }; static GLuint assemble_spirv_shader(GLenum shader_type) { char *shader_asm; unsigned shader_asm_size; GLuint shader; if (!piglit_load_source_from_shader_test(shader_source_filename, shader_type, true, &shader_asm, &shader_asm_size)) { piglit_report_result(PIGLIT_FAIL); } shader = piglit_assemble_spirv(shader_type, shader_asm_size, shader_asm); free(shader_asm); glSpecializeShader(shader, "main", 0, /* numSpecializationConstants */ NULL /* pConstantIndex */, NULL /* pConstantValue */); return shader; } static GLuint build_spirv_program(void) { GLuint prog, shader; prog = glCreateProgram(); shader = assemble_spirv_shader(GL_VERTEX_SHADER); glAttachShader(prog, shader); glDeleteShader(shader); shader = assemble_spirv_shader(GL_GEOMETRY_SHADER); glAttachShader(prog, shader); glDeleteShader(shader); return prog; } static GLuint build_glsl_program() { GLuint prog; char *gs_text; char *vs_pass_thru_text; if (!piglit_load_source_from_shader_test(shader_source_filename, GL_GEOMETRY_SHADER, false, &gs_text, NULL)) return 0; if (!piglit_load_source_from_shader_test(shader_source_filename, GL_VERTEX_SHADER, false, &vs_pass_thru_text, NULL)) { free(gs_text); return 0; } prog = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_pass_thru_text, GL_GEOMETRY_SHADER, gs_text, 0); glTransformFeedbackVaryings(prog, ARRAY_SIZE(varyings), varyings, GL_INTERLEAVED_ATTRIBS); free(gs_text); free(vs_pass_thru_text); return prog; } static void build_and_use_program() { GLuint prog; if (use_spirv) prog = build_spirv_program(); else prog = build_glsl_program(); glLinkProgram(prog); if (!piglit_link_check_status(prog)) piglit_report_result(PIGLIT_FAIL); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glUseProgram(prog); } static bool probe_buffers(const GLuint *xfb, const GLuint *queries, unsigned primitive_n) { bool pass; unsigned i; GLuint query_result; float *expected[STREAMS]; int expected_n[STREAMS]; for (i = 0; i < STREAMS; i++) { expected_n[i] = stream_float_counts[i] * primitive_n; } /* Skip Stream = 3 as it has no transform feedback primitives written * nor primitives generated */ for (i = 0; i < STREAMS-1; i++) { glGetQueryObjectuiv(queries[i], GL_QUERY_RESULT, &query_result); if (query_result != primitive_n) { printf("Stream = %d: Expected %u primitives generated, got %u\n", i, primitive_n, query_result); piglit_report_result(PIGLIT_FAIL); } glGetQueryObjectuiv(queries[STREAMS+i], GL_QUERY_RESULT, &query_result); if (query_result != primitive_n) { printf("Stream = %d: Expected %u TF primitives written, got %u\n", i, primitive_n, query_result); piglit_report_result(PIGLIT_FAIL); } } glGetQueryObjectuiv(queries[3], GL_QUERY_RESULT, &query_result); if (query_result != 0) { printf("Stream = 3: Expected 0 primitives generated, got %u\n", query_result); piglit_report_result(PIGLIT_FAIL); } glGetQueryObjectuiv(queries[STREAMS+3], GL_QUERY_RESULT, &query_result); if (query_result != 0) { printf("Stream = 3: Expected 0 primitives written, got %u\n", query_result); piglit_report_result(PIGLIT_FAIL); } for (i = 0; i < STREAMS; i++) { expected[i] = malloc(expected_n[i] * sizeof(float)); memset(expected[i], 0, expected_n[i] * sizeof(float)); } for (i = 0; i < primitive_n; ++i) { expected[0][i * stream_float_counts[1] + 0] = 0.0; /* stream0_0[0] */ expected[1][i * stream_float_counts[1] + 0] = 0.0; /* stream1_0[0] */ expected[1][i * stream_float_counts[1] + 1] = 1.0; /* stream1_0[1] */ expected[2][i * stream_float_counts[2] + 0] = 0.0; /* stream2_0 */ expected[2][i * stream_float_counts[2] + 1] = 1.0; /* stream2_1[0] */ expected[2][i * stream_float_counts[2] + 2] = 2.0; /* stream2_1[1] */ expected[2][i * stream_float_counts[2] + 3] = 3.0; /* stream2_1[2] */ expected[2][i * stream_float_counts[2] + 4] = 4.0; /* stream2_1[3] */ } /* Skip Stream = 3 as it has no primitives written nor generated */ for (i = 0; i < STREAMS-1; ++i) { char *name; (void)!asprintf(&name, "stream%d", i); pass = piglit_probe_buffer(xfb[i], GL_TRANSFORM_FEEDBACK_BUFFER, name, 1, expected_n[i], expected[i]); free(name); } for (i = 0; i < STREAMS; i++) { free(expected[i]); } return pass; } void piglit_init(int argc, char **argv) { bool pass; unsigned primitive_n = 1; GLuint queries[2*STREAMS]; GLuint xfb[STREAMS]; GLuint vao; unsigned i; piglit_require_extension("GL_ARB_gpu_shader5"); piglit_require_extension("GL_ARB_transform_feedback3"); for (i = 1; i < argc; i++) { if (!strcmp(argv[i], "spirv")) { use_spirv = true; printf("Running on SPIR-V mode\n"); } } if (use_spirv) { piglit_require_extension("GL_ARB_gl_spirv"); } piglit_join_paths(shader_source_filename, sizeof(shader_source_filename), 7, /* num parts */ piglit_source_dir(), "tests", "spec", "arb_gpu_shader5", "execution", "shader_source", SHADER_SOURCE_FILE_NAME); build_and_use_program(); /* Set up the transform feedback buffers. */ glGenBuffers(ARRAY_SIZE(xfb), xfb); for (i = 0; i < ARRAY_SIZE(xfb); i++) { unsigned float_n = primitive_n * stream_float_counts[i]; glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, i, xfb[i]); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, float_n * sizeof(float), NULL, GL_STREAM_READ); } /* Test only records using transform feedback. */ glEnable(GL_RASTERIZER_DISCARD); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glGenQueries(ARRAY_SIZE(queries), queries); for (i = 0; i < STREAMS; i++) { glBeginQueryIndexed(GL_PRIMITIVES_GENERATED, i, queries[i]); glBeginQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, i, queries[STREAMS + i]); } glGenVertexArrays(1, &vao); glBindVertexArray(vao); /* Draw and record */ glBeginTransformFeedback(GL_POINTS); glDrawArrays(GL_POINTS, 0, 1); for (i = 0; i < STREAMS; i++) { glEndQueryIndexed(GL_PRIMITIVES_GENERATED, i); glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, i); } glEndTransformFeedback(); glDeleteVertexArrays(1, &vao); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); pass = probe_buffers(xfb, queries, primitive_n); glDeleteBuffers(ARRAY_SIZE(xfb), xfb); glDeleteQueries(ARRAY_SIZE(queries), queries); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* Should never be reached */ return PIGLIT_FAIL; }