/* * Copyright 2016 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Nicolai Hähnle */ /* * No-op is a conforming implementation of glInvalidateBuffer(Sub)Data, so * this test only checks error conditions. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 31; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END /* * Section 6.5 (Invalidating Buffer Data) of the OpenGL 4.5 (Compatibility * Profile) spec: * * * An INVALID_VALUE error is generated if buffer is zero or is not the * name of an existing buffer object. * * An INVALID_VALUE error is generated if offset or length is negative, * or if offset + length is greater than the value of BUFFER_SIZE for * buffer. * * An INVALID_OPERATION error is generated if buffer is currently mapped * by MapBuffer or if the invalidate range intersects the range currently * mapped by MapBufferRange, unless it was mapped with MAP_PERSISTENT_BIT * set in the MapBufferRange access flags. */ static bool check_errors_subdata() { GLuint buffer; bool pass = true; glGenBuffers(1, &buffer); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferSubData(buffer, 0, 0); pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; glBindBuffer(GL_ARRAY_BUFFER, buffer); glInvalidateBufferSubData(buffer, 0, 0); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glBufferData(GL_ARRAY_BUFFER, 1024, NULL, GL_STREAM_DRAW); glInvalidateBufferSubData(buffer, 0, 1024); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferSubData(buffer, -1, 0); pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; glInvalidateBufferSubData(buffer, 0, -1); pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; glInvalidateBufferSubData(buffer, 1023, 2); pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferSubData(buffer, 0, 1); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; glUnmapBuffer(GL_ARRAY_BUFFER); glMapBufferRange(GL_ARRAY_BUFFER, 256, 256, GL_MAP_WRITE_BIT); glInvalidateBufferSubData(buffer, 0, 256); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferSubData(buffer, 512, 512); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferSubData(buffer, 240, 100); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; glUnmapBuffer(GL_ARRAY_BUFFER); if (piglit_is_extension_supported("GL_ARB_buffer_storage")) { glBufferStorage(GL_ARRAY_BUFFER, 1024, NULL, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT); glMapBufferRange(GL_ARRAY_BUFFER, 256, 256, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT); glInvalidateBufferSubData(buffer, 240, 100); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glUnmapBuffer(GL_ARRAY_BUFFER); } glDeleteBuffers(1, &buffer); return pass; } static bool check_errors_data() { GLuint buffer; bool pass = true; glGenBuffers(1, &buffer); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferData(buffer); pass = piglit_check_gl_error(GL_INVALID_VALUE) && pass; glBindBuffer(GL_ARRAY_BUFFER, buffer); glInvalidateBufferData(buffer); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glBufferData(GL_ARRAY_BUFFER, 1024, NULL, GL_STREAM_DRAW); glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glInvalidateBufferData(buffer); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; glUnmapBuffer(GL_ARRAY_BUFFER); if (piglit_is_extension_supported("GL_ARB_buffer_storage")) { glBufferStorage(GL_ARRAY_BUFFER, 1024, NULL, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT); glMapBufferRange(GL_ARRAY_BUFFER, 256, 256, GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT); glInvalidateBufferData(buffer); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glUnmapBuffer(GL_ARRAY_BUFFER); } glDeleteBuffers(1, &buffer); return pass; } enum piglit_result piglit_display(void) { bool pass = true; pass = check_errors_subdata() && pass; pass = check_errors_data() && pass; return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_invalidate_subdata"); }