/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Yuanhan Liu * */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } void piglit_init(int argc, char *argv[]) { GLenum target = GL_ARRAY_BUFFER; GLbitfield access = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; GLuint buffer; piglit_require_gl_version(15); piglit_require_extension("GL_ARB_map_buffer_range"); glGenBuffers(1, &buffer); glBindBuffer(target, buffer); glBufferData(target, 100, NULL, GL_STATIC_DRAW); glGetError(); /* * Test cases for checking GL_INVALID_VALUE error * * GL_INVALID_VALUE is generated if either of offset or length is negative, * or if offset + length is greater than the value of GL_BUFFER_SIZE, or if * access has any bits set other than those defined bits. * */ /* offset < 0 */ glMapBufferRange(target, -1, 1, access); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); /* length < 0 */ glMapBufferRange(target, 0, -1, access); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); /* offset + lenght > GL_BUFFER_SIZE */ glMapBufferRange(target, 1, GL_BUFFER_SIZE, access); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); /* undefined access bits */ glMapBufferRange(target, 0, 10, 0xffffffff); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); /* * Tests cases for checking GL_INVALID_OPERATION error * * GL_INVALID_OPERATION is generated for any of the following conditions: * * (a) The buffer is already in a mapped state. * * (b) Neither GL_MAP_READ_BIT or GL_MAP_WRITE_BIT is set. * * (c) GL_MAP_READ_BIT is set and any of GL_MAP_INVALIDATE_RANGE_BIT, * GL_MAP_INVALIDATE_BUFFER_BIT, or GL_MAP_UNSYNCHRONIZED_BIT is set. * * (d) GL_MAP_FLUSH_EXPLICIT_BIT is set and GL_MAP_WRITE_BIT is not set. */ glMapBufferRange(target, 0, 10, access); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* (a) map again */ glMapBufferRange(target, 0, 10, access); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); glUnmapBuffer(target); /* for (b) case */ glMapBufferRange(target, 0, 10, 0); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); /* for (c) case */ glMapBufferRange(target, 0, 10, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_RANGE_BIT); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); glMapBufferRange(target, 0, 10, GL_MAP_READ_BIT | GL_MAP_INVALIDATE_BUFFER_BIT); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); glMapBufferRange(target, 0, 10, GL_MAP_READ_BIT | GL_MAP_UNSYNCHRONIZED_BIT); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); /* for (d) case */ glMapBufferRange(target, 0, 10, GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_READ_BIT); if (!piglit_check_gl_error(GL_INVALID_OPERATION)) piglit_report_result(PIGLIT_FAIL); piglit_report_result(PIGLIT_PASS); }