/* * Copyright © 2018 Danylo Piliaiev * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Test that provoking vertex works as expected when part of the geometry * is clipped when flat shading is enabled. * * https://bugs.freedesktop.org/show_bug.cgi?id=103047 */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { piglit_require_extension("GL_EXT_provoking_vertex"); piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); glShadeModel(GL_FLAT); } enum piglit_result piglit_display(void) { static const float red[3] = {1, 0, 0}, green[3] = {0, 1, 0}, blue[3] = {0, 0, 1}, yellow[3] = {1, 1, 0}, cyan[3] = {0, 1, 1}; bool pass = true; glClear(GL_COLOR_BUFFER_BIT); glProvokingVertexEXT(GL_LAST_VERTEX_CONVENTION_EXT); const int y1 = piglit_height / 3; glBegin(GL_TRIANGLE_STRIP); glColor3fv(cyan); glVertex3i(piglit_width + 1, y1, 0); glColor3fv(yellow); glVertex3i(piglit_width + 2, y1, 0); glColor3fv(blue); glVertex3i(piglit_width + 3, y1, 0); glColor3fv(green); glVertex3i(piglit_width / 2, y1 * 2, 0); glColor3fv(red); glVertex3i(piglit_width - 1, y1 * 2, 0); glEnd(); pass = pass && piglit_probe_pixel_rgb(piglit_width - 2, y1 * 3 / 2, red); piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }