/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file multiple-defs.c * * Checks that atomic counters with the same name may be linked * together if and only if their layout specifications are equivalent. */ #include "common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 31; config.window_width = 1; config.window_height = 1; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END const char *frag_src = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "flat in ivec4 vcolor;\n" "out ivec4 fcolor;\n" "\n" "layout(binding=3, offset=4) uniform atomic_uint x0;\n" "layout(binding=2, offset=0) uniform atomic_uint x1;\n" "layout(binding=2) uniform atomic_uint x2;\n" "\n" "void main() {\n" " fcolor.x = vcolor.x + int(atomicCounter(x0) +\n" " atomicCounter(x1) + atomicCounter(x2));\n" "}\n"; const char *vert_src_ok = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "in vec4 position;\n" "flat out ivec4 vcolor;\n" "\n" "layout(binding=2) uniform atomic_uint x1;\n" "layout(binding=2, offset=4) uniform atomic_uint x2;\n" "layout(binding=3, offset=4) uniform atomic_uint x0;\n" "\n" "void main() {\n" " vcolor.x = int(atomicCounter(x0) + atomicCounter(x1)\n" " + atomicCounter(x2));\n" " gl_Position = position;\n" "}\n"; /* This should fail because 'x1' is redefined with a conflicting * binding specification. */ const char *vert_src_fail_1 = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "in vec4 position;\n" "flat out ivec4 vcolor;\n" "\n" "layout(binding=0) uniform atomic_uint x1;\n" "layout(binding=2, offset=4) uniform atomic_uint x2;\n" "layout(binding=3, offset=4) uniform atomic_uint x0;\n" "\n" "void main() {\n" " vcolor.x = int(atomicCounter(x0) + atomicCounter(x1)\n" " + atomicCounter(x2));\n" " gl_Position = position;\n" "}\n"; /* This should fail because 'x0' is redefined with a conflicting * implicit offset specification. */ const char *vert_src_fail_2 = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "in vec4 position;\n" "flat out ivec4 vcolor;\n" "\n" "layout(binding=2) uniform atomic_uint x1;\n" "layout(binding=2, offset=4) uniform atomic_uint x2;\n" "layout(binding=3) uniform atomic_uint x0;\n" "\n" "void main() {\n" " vcolor.x = int(atomicCounter(x0) + atomicCounter(x1)\n" " + atomicCounter(x2));\n" " gl_Position = position;\n" "}\n"; /* This should fail because 'x3' overlaps an already defined * counter. */ const char *vert_src_fail_3 = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "in vec4 position;\n" "flat out ivec4 vcolor;\n" "\n" "layout(binding=2) uniform atomic_uint x1;\n" "layout(binding=2, offset=4) uniform atomic_uint x2;\n" "layout(binding=3, offset=0) uniform atomic_uint x3[2];\n" "\n" "void main() {\n" " vcolor.x = int(atomicCounter(x1) + atomicCounter(x2)\n" " + atomicCounter(x3[0]));\n" " gl_Position = position;\n" "}\n"; /* This should fail because 'x3' has the same location specification * as 'x0'. */ const char *vert_src_fail_4 = "#version 140\n" "#extension GL_ARB_shader_atomic_counters : enable\n" "\n" "in vec4 position;\n" "flat out ivec4 vcolor;\n" "\n" "layout(binding=2) uniform atomic_uint x1;\n" "layout(binding=2, offset=4) uniform atomic_uint x2;\n" "layout(binding=3, offset=4) uniform atomic_uint x3;\n" "\n" "void main() {\n" " vcolor.x = int(atomicCounter(x1) + atomicCounter(x2)\n" " + atomicCounter(x3));\n" " gl_Position = position;\n" "}\n"; bool run_test(const char *fs_source, const char *vs_source) { GLuint prog = glCreateProgram(); bool ret = atomic_counters_compile(prog, GL_FRAGMENT_SHADER, fs_source) && atomic_counters_compile(prog, GL_VERTEX_SHADER, vs_source) && atomic_counters_link(prog); glDeleteProgram(prog); return ret; } void piglit_init(int argc, char **argv) { struct atomic_counters_limits ls = atomic_counters_get_limits(); enum piglit_result status = PIGLIT_PASS; piglit_require_extension("GL_ARB_shader_atomic_counters"); if (ls.fragment_counters < 3 || ls.vertex_counters < 4) { fprintf(stderr, "Insufficient number of supported atomic " "counters.\n"); piglit_report_result(PIGLIT_SKIP); } if (ls.fragment_buffers < 2 || ls.vertex_buffers < 3) { fprintf(stderr, "Insufficient number of supported atomic " "buffers.\n"); piglit_report_result(PIGLIT_SKIP); } atomic_counters_subtest(&status, GL_NONE, "Multiple atomic counter definitions " "(compatible defs)", run_test, frag_src, vert_src_ok); atomic_counters_subtest(&status, GL_NONE, "Multiple atomic counter definitions " "(1: incompatible bindings)", !run_test, frag_src, vert_src_fail_1); atomic_counters_subtest(&status, GL_NONE, "Multiple atomic counter definitions " "(2: incompatible offsets)", !run_test, frag_src, vert_src_fail_2); atomic_counters_subtest(&status, GL_NONE, "Multiple atomic counter definitions " "(3: array overlap)", !run_test, frag_src, vert_src_fail_3); atomic_counters_subtest(&status, GL_NONE, "Multiple atomic counter definitions " "(4: conflicting locations)", !run_test, frag_src, vert_src_fail_4); piglit_report_result(status); } enum piglit_result piglit_display(void) { return PIGLIT_PASS; }