/* * Copyright (C) 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file common.h * * Common utility functions for the ARB_shader_image_load_store tests. */ #ifndef __PIGLIT_ARB_SHADER_IMAGE_LOAD_STORE_COMMON_H__ #define __PIGLIT_ARB_SHADER_IMAGE_LOAD_STORE_COMMON_H__ #include "image.h" #include "grid.h" #include "piglit-util-gl.h" /** * Report the result of a subtest using a more convenient syntax. */ #define subtest(status, guard, result, ...) do { \ enum piglit_result _status = (!(guard) ? PIGLIT_SKIP : \ (result) ? PIGLIT_PASS : \ PIGLIT_FAIL); \ \ piglit_report_subtest_result(_status, __VA_ARGS__); \ \ if (_status == PIGLIT_FAIL) \ *status = PIGLIT_FAIL; \ } while (0) /** * Set an integer uniform to the specified value. */ bool set_uniform_int(GLuint prog, const char *name, int value); /** * Accessor for the texture object bound to the specified image unit. */ GLuint get_texture(unsigned unit); /** * Accessor for the buffer object bound to the specified image unit. */ GLuint get_buffer(unsigned unit); /** * Upload \a pixels to an image of the specified format and * dimensionality, and bind it to the specified image unit. */ bool upload_image(const struct image_info img, unsigned unit, const uint32_t *pixels); /** * Analogous to upload_image(), but in addition it may be used to * specify \a num_levels mipmap levels for the same texture at once. * Level \a level will be bound to the given image unit. */ bool upload_image_levels(const struct image_info img, unsigned num_levels, unsigned level, unsigned unit, const uint32_t *pixels); /** * Download the image bound to the specified image unit into * \a r_pixels. */ bool download_image(const struct image_info img, unsigned unit, uint32_t *r_pixels); /** * Analogous to download_image(), but in addition it may be used to * download \a num_levels mipmap levels at once from the same image. */ bool download_image_levels(const struct image_info img, unsigned num_levels, unsigned unit, uint32_t *r_pixels); /** * Initialize a two-dimensional array of pixels to the specified * constant value. */ bool init_pixels(const struct image_info img, uint32_t *pixels, double r, double g, double b, double a); /** * Check that all elements from a two-dimensional array of pixels * equal the specified constant value. */ bool check_pixels(const struct image_info img, const uint32_t *pixels, double r, double g, double b, double a); /** * Check that two two-dimensional arrays of pixels are equal. */ bool check_pixels_v(const struct image_info img, const uint32_t *pixels, const uint32_t *expect); /** * Initialize and clear the framebuffer, or an image read-back buffer * when using the compute stage. */ bool init_fb(const struct grid_info grid); /** * Download the contents of the framebuffer, or the image read-back * buffer when using the compute stage. */ bool download_result(const struct grid_info grid, uint32_t *r_pixels); #endif