include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (arb_shader_objects-bindattriblocation-scratch-name bindattriblocation-scratch-name.c) piglit_add_executable (arb_shader_objects-getactiveuniform-beginend getactiveuniform-beginend.c) piglit_add_executable (arb_shader_objects-getuniform getuniform.c) piglit_add_executable (arb_shader_objects-getuniformlocation-array-of-struct-of-array getuniformlocation-array-of-struct-of-array.c) piglit_add_executable (arb_shader_objects-clear-with-deleted clear-with-deleted.c) piglit_add_executable (arb_shader_objects-delete-repeat delete-repeat.c)