/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file deletebuffers.c * * Tests that glDeleteBuffers() also removes the * glBindBufferBase()/glBindBufferRange() bindings along with the * usual glBindBuffer() binding. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { bool pass = true; GLuint bo[2]; GLint binding; piglit_require_extension("GL_ARB_shader_storage_buffer_object"); glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 0, &binding); if (binding != 0) { fprintf(stderr, "Default SSBO binding should be 0, was %d\n", binding); piglit_report_result(PIGLIT_FAIL); } glGenBuffers(2, bo); glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]); glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, bo[0]); glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]); glBufferData(GL_SHADER_STORAGE_BUFFER, 4, NULL, GL_STATIC_DRAW); glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 0, 4); glDeleteBuffers(2, bo); if (glIsBuffer(bo[0]) || glIsBuffer(bo[1])) { fprintf(stderr, "Failed to delete buffers\n"); pass = false; } glGetIntegerv(GL_SHADER_STORAGE_BUFFER_BINDING, &binding); if (binding != 0) { printf("111 Failed to unbind glBindBuffer() buffer %d:\n" " binding set to %d, should be 0\n", bo[1], binding); pass = false; } glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 0, &binding); if (binding != 0) { printf("Failed to unbind glBindBufferBase() buffer %d:\n" " binding set to %d, should be 0\n", bo[0], binding); pass = false; } glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, 1, &binding); if (binding != 0) { printf("Failed to unbind glBindBufferRange() buffer %d:\n" " binding set to %d, should be 0\n", bo[1], binding); pass = false; } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }