/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/** @file getintegeri_v.c
*
* From the GL_ARB_shader_storage_buffer_object spec:
*
* "To query the starting offset or size of the range of each buffer object
* binding used for shader storage buffers, call GetInteger64i_v with
* set to SHADER_STORAGE_BUFFER_START or SHADER_STORAGE_BUFFER_SIZE
* respectively. must be in the range zero to the value of
* MAX_SHADER_STORAGE_BUFFER_BINDINGS-1. If the parameter (starting offset
* or size) was not specified when the buffer object was bound (e.g. if
* bound with BindBufferBase), or if no buffer object is bound to index, zero
* is returned."
*
* Based on ARB_uniform_buffer_object's getintegeri_v.c
*/
#include "piglit-util-gl.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 32;
config.supports_gl_core_version = 32;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
config.khr_no_error_support = PIGLIT_NO_ERRORS;
PIGLIT_GL_TEST_CONFIG_END
static bool pass = true;
static void
test_index(int line, GLenum e, int index, int expected)
{
GLint val;
glGetIntegeri_v(e, index, &val);
if (val != expected) {
printf("%s:%d: %s[%d] was %d, expected %d\n",
__FILE__, line, piglit_get_gl_enum_name(e), index,
val, expected);
pass = false;
}
}
void
test_range(int line, int index, int bo, int offset, int size)
{
test_index(line, GL_SHADER_STORAGE_BUFFER_BINDING, index, bo);
test_index(line, GL_SHADER_STORAGE_BUFFER_START, index, offset);
test_index(line, GL_SHADER_STORAGE_BUFFER_SIZE, index, size);
}
void
piglit_init(int argc, char **argv)
{
GLuint bo[2];
int size = 1024;
GLint max_bindings;
GLint junk;
GLint alignment;
piglit_require_extension("GL_ARB_shader_storage_buffer_object");
/* If no buffer object is bound to index, zero is returned. */
test_range(__LINE__, 1, 0, 0, 0);
glGetIntegerv(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT, &alignment);
glGenBuffers(2, bo);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[0]);
glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ);
glBindBuffer(GL_SHADER_STORAGE_BUFFER, bo[1]);
glBufferData(GL_SHADER_STORAGE_BUFFER, size, NULL, GL_STATIC_READ);
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 0, bo[0], 0, 1);
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, 1, bo[1], 2 * alignment, 3);
test_range(__LINE__, 0, bo[0], 0, 1);
test_range(__LINE__, 1, bo[1], 2 * alignment, 3);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, bo[1]);
test_range(__LINE__, 1, bo[1], 0, 0);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, 0);
test_range(__LINE__, 0, 0, 0, 0);
/* Test the error condition. */
if (!piglit_khr_no_error) {
glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS,
&max_bindings);
glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING,
max_bindings, &junk);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
pass = false;
}
piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
enum piglit_result piglit_display(void)
{
/* UNREACHED */
return PIGLIT_FAIL;
}