/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file program-interface-query.c * * Test that checks the proper implementation of GL_ARB_program_interface_query * implementation for shader storage buffers */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.window_width = 100; config.window_height = 100; config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define SSBO_SIZE 4 #define NUM_QUERIES 11 static const char vs_pass_thru_text[] = "#version 330\n" "#extension GL_ARB_shader_storage_buffer_object : require\n" "\n" "struct B {mat2 b[3]; float c;};\n" "layout(row_major, std140, binding=2) buffer ssbo_std140 {\n" " vec4 v;\n" " B s[];\n" "} a_std140[2];\n" "\n" "in vec4 piglit_vertex;\n" "\n" "void main() {\n" " gl_Position = piglit_vertex;\n" " a_std140[0].s[0].b[0] = mat2(1.0, 2.0, 3.0, 4.0);\n" "}\n"; static const char vs_no_ssbo_text[] = "#version 330\n" "\n" "in vec4 piglit_vertex;\n" "\n" "void main() {\n" " gl_Position = piglit_vertex;\n" "}\n"; static const char fs_source[] = "#version 330\n" "#extension GL_ARB_shader_storage_buffer_object : require\n" "\n" "out vec4 color;\n" "\n" "struct B {mat2 b[3]; float c;};\n" "\n" "layout(std430, column_major, binding=2) buffer ssbo_std430 {\n" " vec4 v;\n" " B s[2];\n" "} a_std430[2];\n" "\n" "void main() {\n" " a_std430[0].s[0].b[0] = mat2(1.0, 2.0, 3.0, 4.0);\n" " color = a_std430[0].v;\n" "}\n"; GLuint prog; void piglit_init(int argc, char **argv) { bool pass = true; GLint index; const GLenum prop[NUM_QUERIES] = {GL_TOP_LEVEL_ARRAY_SIZE, GL_TOP_LEVEL_ARRAY_STRIDE, GL_TYPE, GL_ARRAY_SIZE, GL_BLOCK_INDEX, GL_OFFSET, GL_ARRAY_STRIDE, GL_MATRIX_STRIDE, GL_IS_ROW_MAJOR, GL_REFERENCED_BY_VERTEX_SHADER, GL_REFERENCED_BY_FRAGMENT_SHADER }; int query_std140[NUM_QUERIES] = {0}; int query_std430[NUM_QUERIES] = {0}; int num_vertex_ssbo; const int expected_std140[NUM_QUERIES] = { 0, 112, GL_FLOAT_MAT2, 3, 0, 16, 32, 16, 1, 1, 0 }; int expected_std430[NUM_QUERIES] = { 2, 56, GL_FLOAT_MAT2, 3, 2, 16, 16, 8, 0, 0, 1 }; int i; bool has_vertex_ssbo = true; piglit_require_extension("GL_ARB_shader_storage_buffer_object"); piglit_require_extension("GL_ARB_program_interface_query"); glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &num_vertex_ssbo); if (num_vertex_ssbo == 0) { has_vertex_ssbo = false; /* modify GL_BLOCK_INDEX return */ expected_std430[4] = 0; } prog = piglit_build_simple_program(has_vertex_ssbo ? vs_pass_thru_text : vs_no_ssbo_text, fs_source); glUseProgram(prog); if (has_vertex_ssbo) { /* First ssbo_std140 */ index = glGetProgramResourceIndex(prog, GL_BUFFER_VARIABLE, "ssbo_std140.s[0].b[0]"); glGetProgramResourceiv(prog, GL_BUFFER_VARIABLE, index, NUM_QUERIES, prop, NUM_QUERIES, NULL, query_std140); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; } /* Now ssbo_std430 */ index = glGetProgramResourceIndex(prog, GL_BUFFER_VARIABLE, "ssbo_std430.s[0].b[0]"); glGetProgramResourceiv(prog, GL_BUFFER_VARIABLE, index, NUM_QUERIES, prop, NUM_QUERIES, NULL, query_std430); if (!piglit_check_gl_error(GL_NO_ERROR)) pass = false; for (i = 0 ; i < NUM_QUERIES; i++) { const char *prop_name = piglit_get_gl_enum_name(prop[i]); if (has_vertex_ssbo) { if (query_std140[i] != expected_std140[i]) { printf("std140 %s expected = %d. Value = %d.\n", prop_name, expected_std140[i], query_std140[i]); pass = false; } } if (query_std430[i] != expected_std430[i]) { printf("std430 %s expected = %d. Value = %d.\n", prop_name, expected_std430[i], query_std430[i]); pass = false; } } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }