/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file shaderstorageblockbinding.c * * From GL_ARB_shader_storage_buffer_object: * "After a program is linked, the command * * void ShaderStorageBlockBinding(uint program, uint storageBlockIndex, * uint storageBlockBinding); * * changes the active shader storage block with an assigned index of * in program object . The error INVALID_VALUE * is generated if is not an active shader storage block * index in , or if is greater than or equal * to the value of MAX_SHADER_STORAGE_BUFFER_BINDINGS. If successful, * ShaderStorageBlockBinding specifies that will use the data * store of the buffer object bound to the binding point * to read and write the values of the buffer * variables in the shader storage block identified by ." */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static GLuint prog; static const char frag_shader_text[] = "#version 130\n" "#extension GL_ARB_shader_storage_buffer_object : require\n" "\n" "buffer ssbo_a { vec4 a; };\n" "\n" "void main()\n" "{\n" " gl_FragColor = a;\n" "}\n"; void piglit_init(int argc, char **argv) { bool pass = true; int max_binding; int index; piglit_require_extension("GL_ARB_shader_storage_buffer_object"); piglit_require_extension("GL_ARB_program_interface_query"); prog = piglit_build_simple_program(NULL, frag_shader_text); glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &max_binding); printf("MAX_SHADER_STORAGE_BUFFER_BINDINGS: %d\n", max_binding); index = glGetProgramResourceIndex(prog, GL_SHADER_STORAGE_BLOCK, "ssbo_a"); if (!piglit_check_gl_error(0)) { pass = false; } printf("Shader storage block \"ssbo_a\" index: %d\n", index); printf("Test binding value: %d\n", 0); glShaderStorageBlockBinding(prog, index, 0); if (!piglit_check_gl_error(0)) { pass = false; } printf("Test binding value: %d\n", max_binding - 1); glShaderStorageBlockBinding(prog, index, max_binding - 1); if (!piglit_check_gl_error(0)) { pass = false; } if (!piglit_khr_no_error) { /* The error INVALID_VALUE is generated if * is not an active shader storage block index in , * or if is greater than or equal to the * value of MAX_SHADER_STORAGE_BUFFER_BINDINGS. */ printf("Test binding value: %d\n", max_binding); glShaderStorageBlockBinding(prog, index, max_binding); if (!piglit_check_gl_error(GL_INVALID_VALUE)) { pass = false; } /* The error INVALID_VALUE is generated if * is not an active shader storage block index in */ printf("Test invalid index: %d\n", index + 1); glShaderStorageBlockBinding(prog, index + 1, 0); if (!piglit_check_gl_error(GL_INVALID_VALUE)) { pass = false; } } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }