include_directories( ${GLEXT_INCLUDE_DIR} ${OPENGL_INCLUDE_PATH} ) link_libraries ( piglitutil_${piglit_target_api} ${OPENGL_gl_LIBRARY} ) piglit_add_executable (arb_shader_texture_lod-texgrad texgrad.c) piglit_add_executable (arb_shader_texture_lod-texgradcube texgradcube.c) # vim: ft=cmake: