/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** @file multiple-layout-qualifiers.c * * From the GL_ARB_shading_language_420pack spec: * * "More than one layout qualifier may appear in a single declaration. If * the same layout-qualifier-name occurs in multiple layout qualifiers for * the same declaration, the last one overrides the former ones." * * For example * * layout(column_major) layout(row_major) * * results in the qualification being row_major." */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 10; config.window_height = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *source = "#extension GL_ARB_shading_language_420pack: enable\n" "#extension GL_ARB_uniform_buffer_object : enable\n" "\n" "/* Use std140 to avoid needing to ref every single uniform */\n" "layout(std140) uniform;\n" "\n" "layout(column_major) uniform a {\n" " layout(column_major) layout(row_major) mat4 a_rm1;\n" " layout(row_major) layout(column_major) mat4 a_cm1;\n" "};\n" "\n" "layout(row_major) uniform b {\n" " layout(column_major) layout(row_major) mat4 a_rm2;\n" " layout(row_major) layout(column_major) mat4 a_cm2;\n" "};\n" "\n" "uniform c {\n" " layout(column_major) layout(row_major) mat4 a_rm3;\n" " layout(row_major) layout(column_major) mat4 a_cm3;\n" "};\n" "\n" "void main() {\n" " gl_FragColor = (\n" " a_cm1[0] + \n" " a_cm2[0] + \n" " a_cm3[0] + \n" " a_rm1[0] + \n" " a_rm2[0] + \n" " a_rm3[0]);\n" "}\n"; static struct { const char *name; bool row_major; } uniforms[] = { { "a_cm1", false }, { "a_cm2", false }, { "a_rm1", true }, { "a_rm2", true }, }; void piglit_init(int argc, char **argv) { bool pass = true; unsigned int i; GLuint prog; piglit_require_extension("GL_ARB_shading_language_420pack"); piglit_require_extension("GL_ARB_uniform_buffer_object"); prog = piglit_build_simple_program(NULL, source); for (i = 0; i < ARRAY_SIZE(uniforms); i++) { GLuint index; GLint row_major; glGetUniformIndices(prog, 1, &uniforms[i].name, &index); if (index == GL_INVALID_INDEX) { printf("Failed to get index for %s\n", uniforms[i].name); pass = false; continue; } glGetActiveUniformsiv(prog, 1, &index, GL_UNIFORM_IS_ROW_MAJOR, &row_major); if (row_major != uniforms[i].row_major) { fprintf(stderr, "Uniform %s should %sbe row major\n", uniforms[i].name, uniforms[i].row_major ? "" : "not "); pass = false; } } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; }