/* Copyright © 2012 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** @file repeat-wait.c * * From the GL_ARB_sync spec: * * "ALREADY_SIGNALED will always be returned if was * signaled, even if the value of is zero * * ... * * If the value of is zero, then ClientWaitSync does * not block, but simply tests the current state of * . TIMEOUT_EXPIRED will be returned in this case if * is not signaled, even though no actual wait was * performed." */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 10; config.window_height = 10; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define ONE_SECOND 1000000 enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { GLsync sync; GLenum ret1, ret2; bool pass = true; piglit_require_extension("GL_ARB_sync"); glClear(GL_COLOR_BUFFER_BIT); sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); ret1 = glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, 0); glFinish(); ret2 = glClientWaitSync(sync, 0, 0); glDeleteSync(sync); if (ret1 != GL_TIMEOUT_EXPIRED && ret1 != GL_ALREADY_SIGNALED) { fprintf(stderr, "On first wait:\n" " Expected GL_ALREADY_SIGNALED or GL_TIMEOUT_EXPIRED\n" " Got %s\n", piglit_get_gl_enum_name(ret1)); pass = false; } if (ret2 != GL_ALREADY_SIGNALED) { fprintf(stderr, "On repeated wait:\n" " Expected GL_ALREADY_SIGNALED\n" " Got %s\n", piglit_get_gl_enum_name(ret2)); pass = false; } glClear(GL_COLOR_BUFFER_BIT); sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); glFinish(); ret1 = glClientWaitSync(sync, GL_SYNC_FLUSH_COMMANDS_BIT, 0); if (ret1 != GL_ALREADY_SIGNALED) { fprintf(stderr, "On wait after a finish:\n" " Expected GL_ALREADY_SIGNALED\n" " Got %s\n", piglit_get_gl_enum_name(ret1)); pass = false; } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }