/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file invalid-primitive.c * * From the ARB_tessellation_shader spec (Errors section): * * "The error INVALID_OPERATION is generated by Begin (or vertex array * commands that implicitly call Begin) if the active program contains a * tessellation control or evaluation shader and the primitive mode is not * PATCHES. * * The error INVALID_OPERATION is generated by Begin (or vertex array * commands that implicitly call Begin) if the primitive mode is PATCHES if * either: * * * the active program contains no tessellation evaluation shader, or * * no program is active." * * Test for all those errors except without active program. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 32; config.supports_gl_core_version = 32; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *const vs_source = "#version 150\n" "void main() { gl_Position = vec4(0.0); }\n"; static const char *const tcs_source = "#version 150\n" "#extension GL_ARB_tessellation_shader: require\n" "layout(vertices = 3) out;\n" "void main() { gl_out[gl_InvocationID].gl_Position = vec4(0.0); }\n"; static const char *const tes_source = "#version 150\n" "#extension GL_ARB_tessellation_shader: require\n" "layout(triangles) in;\n" "void main() { gl_Position = vec4(0.0); }\n"; static const char *const fs_source = "#version 150\n" "void main() { gl_FragColor = vec4(0.0); }\n"; void piglit_init(int argc, char **argv) { bool pass = true; int i; unsigned int vao, tess_prog, normal_prog; static const GLenum primitive[] = { GL_POINTS, GL_LINES, GL_LINE_LOOP, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY, }; piglit_require_extension("GL_ARB_tessellation_shader"); glGenVertexArrays(1, &vao); glBindVertexArray(vao); tess_prog = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_source, GL_TESS_CONTROL_SHADER, tcs_source, GL_TESS_EVALUATION_SHADER, tes_source, GL_FRAGMENT_SHADER, fs_source, 0); normal_prog = piglit_build_simple_program_multiple_shaders( GL_VERTEX_SHADER, vs_source, GL_FRAGMENT_SHADER, fs_source, 0); for (i = 0; i < ARRAY_SIZE(primitive); ++i) { glUseProgram(tess_prog); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glDrawArrays(primitive[i], 0, 12); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; } /* NV_gpu_shader5 allows drawing patches without tessellation * evaluation shader. */ if (!piglit_is_extension_supported("GL_NV_gpu_shader5")) { glUseProgram(normal_prog); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; glDrawArrays(GL_PATCHES, 0, 12); pass = piglit_check_gl_error(GL_INVALID_OPERATION) && pass; } glUseProgram(0); glDeleteProgram(tess_prog); glDeleteProgram(normal_prog); glBindVertexArray(0); glDeleteVertexArrays(1, &vao); pass = piglit_check_gl_error(GL_NO_ERROR) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { return PIGLIT_PASS; }