/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" /** * @file dlist.c * * Tests display list behavior for GL_ARB_texture_buffer_object. * * The new entrypoint was added to the list of buffer-object related * commands that are executed immediately and not added to the display * list. */ PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { bool pass = true; GLuint list, tex, bo; GLint ret; piglit_require_gl_version(20); piglit_require_extension("GL_ARB_texture_buffer_object"); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_BUFFER, tex); glGenBuffers(1, &bo); glBindBuffer(GL_TEXTURE_BUFFER, bo); list = glGenLists(1); glNewList(list, GL_COMPILE); glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, bo); glEndList(); ret = 0xd0d0d0d0; glGetIntegerv(GL_TEXTURE_BUFFER_DATA_STORE_BINDING, &ret); if (ret != bo) { fprintf(stderr, "GL_TEXTURE_BUFFER_DATA_STORE after display list " "compile was %d, expected %d\n", ret, bo); pass = false; } /* Make sure the list is empty. */ glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, 0); glCallList(list); if (!piglit_check_gl_error(0)) pass = false; glGetIntegerv(GL_TEXTURE_BUFFER_DATA_STORE_BINDING, &ret); if (ret != 0) { fprintf(stderr, "GL_TEXTURE_BUFFER_DATA_STORE after display list " "compile was %d, expected %d\n", ret, 0); pass = false; } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }