/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" /** * @file errors.c * * Tests error conditions and queries for glTexBufferRange. */ PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.supports_gl_core_version = 31; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_HAS_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } /* use min of MAX_TEXTURE_BUFFER_SIZE */ #define TBO_SIZE (1 << 16) void piglit_init(int argc, char **argv) { GLint align, value[2]; GLuint tex, bo; piglit_require_gl_version(20); piglit_require_extension("GL_ARB_texture_buffer_range"); glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_BUFFER, tex); glGenBuffers(1, &bo); glBindBuffer(GL_TEXTURE_BUFFER, bo); glGetIntegerv(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT, &align); if (align < 1) { fprintf(stderr, "GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT == %i, " "should be >= 1\n", align); piglit_report_result(PIGLIT_FAIL); } /* From OpenGL 4.5 spec, section 8.9 Buffer Textures: * * "An INVALID_ENUM error is generated if the effective target is not * TEXTURE_BUFFER." */ glTexBufferRange(GL_TEXTURE_2D, GL_RGBA8, bo, 0, 4); if (!piglit_check_gl_error(GL_INVALID_ENUM)) piglit_report_result(PIGLIT_FAIL); /* If is negative or if is * less than or equal to zero or if + is greater than * the value of BUFFER_SIZE for the buffer bound to , of if * is not an integer multiple of * TEXTURE_BUFFER_OFFSET_ALIGNMENT, then the error INVALID_VALUE * is generated. */ glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, 4); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glBufferData(GL_TEXTURE_BUFFER, TBO_SIZE, NULL, GL_STATIC_DRAW); glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, -align, 4); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, 0); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, 0, -16); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); if (align > 1) { glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, align / 2, 16); if (!piglit_check_gl_error(GL_INVALID_VALUE)) piglit_report_result(PIGLIT_FAIL); } glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, bo, align, TBO_SIZE - align); if (!piglit_check_gl_error(GL_NO_ERROR)) { fprintf(stderr, "glTexBufferRange failed\n"); piglit_report_result(PIGLIT_FAIL); } glGetTexLevelParameteriv(GL_TEXTURE_BUFFER, 0, GL_TEXTURE_BUFFER_OFFSET, &value[0]); glGetTexLevelParameteriv(GL_TEXTURE_BUFFER, 0, GL_TEXTURE_BUFFER_SIZE, &value[1]); if (value[0] != align || value[1] != TBO_SIZE - align) { fprintf(stderr, "GL_TEXTURE_BUFFER_OFFSET/SIZE returned %i/%i, " "expected %i/%i\n", value[0], value[1], align, TBO_SIZE - align); piglit_report_result(PIGLIT_FAIL); } /* If is zero, then any buffer object attached to the * buffer texture is detached, the values and are * ignored and the state for and for the * buffer texture are reset to zero. */ glTexBufferRange(GL_TEXTURE_BUFFER, GL_RGBA8, 0, -align, TBO_SIZE * 2); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glGetTexLevelParameteriv(GL_TEXTURE_BUFFER, 0, GL_TEXTURE_BUFFER_OFFSET, &value[0]); glGetTexLevelParameteriv(GL_TEXTURE_BUFFER, 0, GL_TEXTURE_BUFFER_SIZE, &value[1]); if (value[0] || value[1]) { fprintf(stderr, "buffer detached but " "GL_TEXTURE_BUFFER_OFFSET/SIZE " "not reset to 0\n"); piglit_report_result(PIGLIT_FAIL); } piglit_report_result(PIGLIT_PASS); }