/* * Copyright © 2014 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * With Nvidia OpenGL drivers, if we create a TextureView from a cubemap * face other than GL_TEXTURE_CUBE_MAP_POSITIVE_X and attach it to an FBO, * we cannot read back the correct data in the original cubemap texture * by glGetTexImage() with a system memory pointer right after a clearing * or drawing call. * * Known to be * -- Present in : Nvidia GTX 650, driver - 325.15 * -- Fixed in : */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_core_version = 32; config.supports_gl_compat_version = 32; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END #define WIDTH 32 #define HEIGHT 32 #define LEVELS 6 #define COLOR_RED 0xFF0000FF #define COLOR_GREEN 0x00FF00FF #define COLOR_BLUE 0x0000FFFF #define COLOR_CYAN 0x00FFFFFF #define COLOR_MAGENTA 0xFF00FFFF #define COLOR_YELLOW 0xFFFF00FF #define COLOR_GRAY 0x7F7F7FFF #define CLEAR_COLOR 0x000033FF #define NUM_VERTICES 4 #define VIEW_LEVEL 3 #define NUM_FACES 6 static bool test_cubemap_view(void) { const GLuint white = 0xffffffff; const unsigned int colors[LEVELS] = {COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_CYAN, COLOR_CYAN, COLOR_MAGENTA}; const unsigned int numPixels = WIDTH * HEIGHT; GLuint texData[WIDTH * HEIGHT]; GLuint i, cubeTex, view, fbo, f; for (i = 0; i < numPixels; ++i) { texData[i] = white; } /* Create a cubemap textures */ glGenTextures(1, &cubeTex); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_CUBE_MAP, cubeTex); glTexStorage2D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, WIDTH, HEIGHT); for (f = 0; f < NUM_FACES; f++) { for (i = 0; i < numPixels; i++) { texData[i] = colors[f]; } glTexSubImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + f, 0, 0, 0, WIDTH, HEIGHT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData); } /* Create a texture view from the negative X face of the cubemap */ glGenTextures(1, &view); glTextureView(view, GL_TEXTURE_2D, cubeTex, GL_RGBA8, 0, 1, 1 /* -X face */, 1); glBindTexture(GL_TEXTURE_2D, view); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) return false; /* Setup the FBO */ glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, view, 0); if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { printf("incomplete framebuffer at line %d\n", __LINE__); return false; } glDrawBuffer(GL_COLOR_ATTACHMENT0); if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { printf("incomplete framebuffer at line %d\n", __LINE__); return false; } /* Clear and draw */ glViewport(0, 0, WIDTH, HEIGHT); glClearColor(((CLEAR_COLOR >> 24) & 0xFF) / 255.0f, ((CLEAR_COLOR >> 16) & 0xFF) / 255.0f, ((CLEAR_COLOR >> 8) & 0xFF) / 255.0f, ((CLEAR_COLOR) & 0xFF) / 255.0f); glClear(GL_COLOR_BUFFER_BIT); /* Read back */ glPixelStorei(GL_PACK_ROW_LENGTH, WIDTH); glPixelStorei(GL_PACK_ALIGNMENT, 1); memset(texData, 0, sizeof(texData)); glGetTexImage(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, texData); if (texData[0] != CLEAR_COLOR) { printf("At pixel (0,0) expected 0x%x but found 0x%x\n", CLEAR_COLOR, texData[0]); /* clean up */ glDeleteTextures(1, &cubeTex); glDeleteTextures(1, &view); glDeleteFramebuffers(1, &fbo); return false; } if (!piglit_check_gl_error(GL_NO_ERROR)) return false; glDeleteTextures(1, &cubeTex); glDeleteTextures(1, &view); glDeleteFramebuffers(1, &fbo); return true; } enum piglit_result piglit_display(void) { bool pass = test_cubemap_view(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } void piglit_init(int argc, char **argv) { piglit_require_extension("GL_ARB_texture_storage"); piglit_require_extension("GL_ARB_texture_view"); }