/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Author: Chris Forbes */ /** * \file texsubimage-levels.c * This tests that TexSubImage* into a view behaves correctly when the view * has a nonzero MinLevel. * */ #include "piglit-util-gl.h" #include "common.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 15; config.supports_gl_es_version = 31; config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { return PIGLIT_FAIL; } #define NUM_LEVELS 7 #define VIEW_MIN_LEVEL 2 #define VIEW_NUM_LEVELS 3 #define TEX_SIZE 64 void piglit_init(int argc, char **argv) { GLuint tex, view; GLuint buffer; int i, j; bool use_pbo = false; bool pass = true; #ifdef PIGLIT_USE_OPENGL piglit_require_extension("GL_ARB_texture_view"); #else piglit_require_extension("GL_OES_texture_view"); #endif for (i = 1; i < argc; ++i) { if (strcmp(argv[i], "pbo") == 0) { piglit_require_extension("GL_ARB_pixel_buffer_object"); use_pbo = true; } } /* build a texture with full miptree */ glGenTextures(1, &tex); glBindTexture(GL_TEXTURE_2D, tex); glTexStorage2D(GL_TEXTURE_2D, NUM_LEVELS, GL_RGBA8, TEX_SIZE, TEX_SIZE); if (use_pbo) { glGenBuffers(1, &buffer); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, buffer); } for (i=0; i < NUM_LEVELS; i++) { int dim = TEX_SIZE >> i; GLubyte *pixels = create_solid_image(dim, dim, 1, 4, i); if (!pixels) { printf("Failed to allocate image for level %d\n", i); piglit_report_result(PIGLIT_FAIL); } if (use_pbo) { glBufferData(GL_PIXEL_UNPACK_BUFFER, dim * dim * 4, pixels, GL_STREAM_DRAW); } glTexSubImage2D(GL_TEXTURE_2D, i, 0, 0, dim, dim, GL_RGBA, GL_UNSIGNED_BYTE, use_pbo ? NULL : pixels); free(pixels); } /* create a view to a subset of the layers */ glGenTextures(1, &view); glTextureView(view, GL_TEXTURE_2D, tex, GL_RGBA8, VIEW_MIN_LEVEL, VIEW_NUM_LEVELS, 0, 1); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* upload through the view */ glBindTexture(GL_TEXTURE_2D, view); for (i = 0; i < VIEW_NUM_LEVELS; i++) { int dim = TEX_SIZE >> (VIEW_MIN_LEVEL + i); GLubyte *pixels = create_solid_image(dim, dim, 1, 4, i + NUM_LEVELS); if (!pixels) { printf("Failed to allocate image for view level %d\n", i); piglit_report_result(PIGLIT_FAIL); } if (use_pbo) { glBufferData(GL_PIXEL_UNPACK_BUFFER, dim * dim * 4, pixels, GL_STREAM_DRAW); } glTexSubImage2D(GL_TEXTURE_2D, i, 0, 0, dim, dim, GL_RGBA, GL_UNSIGNED_BYTE, use_pbo ? NULL : pixels); free(pixels); } if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); /* bind the underlying texture and readback */ glBindTexture(GL_TEXTURE_2D, tex); for (i = 0; i < NUM_LEVELS; i++) { /* the levels inside the view should have been replaced. * everything else should be untouched. */ float expected_color[4]; int dim = TEX_SIZE >> i; int color_index = i; if (i >= VIEW_MIN_LEVEL && i < VIEW_MIN_LEVEL + VIEW_NUM_LEVELS) { color_index = i + NUM_LEVELS - VIEW_MIN_LEVEL; } printf("Testing level %d\n", i); for (j = 0; j < 4; j++) expected_color[j] = Colors[color_index][j] / 255.0f; pass = piglit_probe_texel_rect_rgba(GL_TEXTURE_2D, i, 0, 0, dim, dim, expected_color) && pass; } if (use_pbo) glDeleteBuffers(1, &buffer); piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }