/* * Copyright © 2011 Marek Olšák * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * Basic ARB_transform_feedback2 test. * * Test Pause, Resume, and DrawTF. */ #include "piglit-util-gl.h" PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.window_width = 64; config.window_height = 128; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END static const char *vstext = { "void main() {" " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;" " gl_FrontColor = gl_Color;" "}" }; static const char *vstext_notransform = { "void main() {" " gl_Position = gl_Vertex + vec4(0.0, 0.32, 0.0, 0.0);" " gl_FrontColor = gl_Color;" "}" }; static const char *vstext_notransform_instanced = { "#extension GL_ARB_draw_instanced : enable\n" "void main() {" " gl_Position = gl_Vertex + vec4(0.0, 0.32 * float(gl_InstanceID+1), 0.0, 0.0);" " gl_FrontColor = gl_Color;" "}" }; static const char *varyings[] = {"gl_FrontColor", "gl_Position"}; GLuint buf; GLuint prog, prog_notransform, prog_notransform_instanced; GLuint tfb; GLboolean instanced; void piglit_init(int argc, char **argv) { GLuint vs; GLint maxcomps; if (argc == 2 && strcmp(argv[1], "instanced") == 0) instanced = GL_TRUE; piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE); /* Check the driver. */ piglit_require_gl_version(15); piglit_require_GLSL(); piglit_require_extension("GL_EXT_transform_feedback"); piglit_require_extension("GL_ARB_transform_feedback2"); if (instanced) piglit_require_extension("GL_ARB_transform_feedback_instanced"); glGetIntegerv(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT, &maxcomps); if (maxcomps < 8) { fprintf(stderr, "Not enough interleaved components supported by transform feedback.\n"); piglit_report_result(PIGLIT_SKIP); } /* Create shaders. */ vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext); prog = glCreateProgram(); glAttachShader(prog, vs); glTransformFeedbackVaryingsEXT(prog, sizeof(varyings)/sizeof(varyings[0]), varyings, GL_INTERLEAVED_ATTRIBS_EXT); glLinkProgram(prog); if (!piglit_link_check_status(prog)) { glDeleteProgram(prog); piglit_report_result(PIGLIT_FAIL); } vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext_notransform); prog_notransform = piglit_link_simple_program(vs, 0); if (instanced) { vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vstext_notransform_instanced); prog_notransform_instanced = piglit_link_simple_program(vs, 0); } /* Set up transform feedback. */ glGenBuffers(1, &buf); glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, buf); glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 18*8*sizeof(float), NULL, GL_STREAM_READ); glGenTransformFeedbacks(1, &tfb); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, tfb); glBindBufferBaseEXT(GL_TRANSFORM_FEEDBACK_BUFFER_EXT, 0, buf); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glClearColor(0.2, 0.2, 0.2, 1.0); glEnableClientState(GL_VERTEX_ARRAY); } enum piglit_result piglit_display(void) { GLboolean pass = GL_TRUE; static const float verts[] = { 10, 10, 10, 20, 20, 20, 20, 10 }; static const float red[] = {1, 0, 0}; static const float green[] = {0, 1, 0}; static const float blue[] = {0, 0, 1}; static const float clearcolor[] = {0.2, 0.2, 0.2}; glClear(GL_COLOR_BUFFER_BIT); /* Render into the TFBO. */ glUseProgram(prog); glLoadIdentity(); glVertexPointer(2, GL_FLOAT, 0, verts); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, tfb); glBeginTransformFeedbackEXT(GL_TRIANGLES); glColor3f(1, 0, 0); glDrawArrays(GL_QUADS, 0, 4); glPauseTransformFeedback(); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); glTranslatef(20, 0, 0); glColor3f(0, 1, 0); glDrawArrays(GL_QUADS, 0, 4); glTranslatef(20, 0, 0); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, tfb); glResumeTransformFeedback(); glColor3f(0, 0, 1); glDrawArrays(GL_QUADS, 0, 4); glEndTransformFeedbackEXT(); glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); glUseProgram(instanced ? prog_notransform_instanced : prog_notransform); glBindBuffer(GL_ARRAY_BUFFER, buf); glEnableClientState(GL_COLOR_ARRAY); glColorPointer(4, GL_FLOAT, sizeof(float)*8, NULL); glVertexPointer(4, GL_FLOAT, sizeof(float)*8, (void*)(intptr_t)(4*sizeof(float))); if (instanced) { glDrawTransformFeedbackInstanced(GL_TRIANGLES, tfb, 4); } else { glDrawTransformFeedback(GL_TRIANGLES, tfb); } glDisableClientState(GL_COLOR_ARRAY); glBindBuffer(GL_ARRAY_BUFFER, 0); if (!piglit_check_gl_error(GL_NO_ERROR)) piglit_report_result(PIGLIT_FAIL); pass = piglit_probe_pixel_rgb(15, 15, red) && pass; pass = piglit_probe_pixel_rgb(35, 15, green) && pass; pass = piglit_probe_pixel_rgb(55, 15, blue) && pass; pass = piglit_probe_pixel_rgb(15, 35, red) && pass; pass = piglit_probe_pixel_rgb(35, 35, clearcolor) && pass; pass = piglit_probe_pixel_rgb(55, 35, blue) && pass; if (instanced) { unsigned i; for (i = 1; i < 4; i++) { pass = piglit_probe_pixel_rgb(15, 35 + 20*i, red) && pass; pass = piglit_probe_pixel_rgb(35, 35 + 20*i, clearcolor) && pass; pass = piglit_probe_pixel_rgb(55, 35 + 20*i, blue) && pass; } } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; }